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Re: 100 lines contest [Re: Loopix] #211192
06/15/08 14:12
06/15/08 14:12
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
here is my entry... (george, it's the same i have already sent per email. i just posted it here so that people can already have a look at it.)

knights_on_wheels.exe

Re: 100 lines contest [Re: Loopix] #211210
06/15/08 17:47
06/15/08 17:47
Joined: Sep 2007
Posts: 63
J
JackShephard Offline
Junior Member
JackShephard  Offline
Junior Member
J

Joined: Sep 2007
Posts: 63
Wow, kasimir - very nice screenshots and perfect graphic for small game =)

Re: 100 lines contest [Re: JackShephard] #211217
06/15/08 18:24
06/15/08 18:24
Joined: May 2007
Posts: 2,043
Germany
Lukas Offline

Programmer
Lukas  Offline

Programmer

Joined: May 2007
Posts: 2,043
Germany
Well, if evereyone is showing his game here, I'll do the same grin

"Black and Red"

http://www.coniserver.net/ubb7/ubbthreads.php?ubb=showflat&Number=209889#Post209889

Already sent to you, George.

Re: 100 lines contest [Re: Lukas] #211218
06/15/08 18:31
06/15/08 18:31
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Right, then here is mine as well wink and yes I already sent you an eMail with it George smile

http://www.coniserver.net/ubb7/ubbthreads.php?ubb=showflat&Number=127791&page=2

Last edited by Slin; 06/15/08 18:33.
Re: 100 lines contest [Re: HeelX] #211251
06/15/08 20:53
06/15/08 20:53
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline

Expert
George  Offline

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
HeelX: you can send the game until it's Monday in your country. I'll start preparing the demos first thing in the morning, so I can only accept entries for about 6 more hours.

Re: 100 lines contest [Re: George] #211280
06/16/08 01:37
06/16/08 01:37
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
Senior Expert
HeelX  Offline OP
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
My contest submission is called "a7titude"

Here are some screenshots:







The entry has been already submitted to George, so there is no time issue here wink

Download: http://www.christian-behrenberg.de/projects/a7titude/downloads/a7itude_source_2008-06-15.rar

Needs an installed OGG driver! The public version (the packaged one) will include an OGG installer, of course.

Description:

a7titude is a game of skill which ensembles several tricky puzzles which have to be solved to get to the next stage to get more and more points to reach the highscore. The game has been done for the Conitec 100 lines contest (June 2008) which involves programming limitations like only 100 semicolons as delimiters for lines and only a sourcecode filesize of max. 10 kB. a7titude fulfills these requirements and is still a cool game. Ensembling the very well received but not used A7 logo design, a7titude is also a hommage to the A7 game engine community. Filled with rockin' tunes from the very well know electronic artist Binärpilot from Norway, an easy to understand but hard to master gameplay, you are asked if vou've git the right a7titude. The a7titude to make games, to play games, to have fun or chill with style while listening to a fine selection of electronica music.

How to play:

You can proof your a7titude while solving tricky puzzles to get the highscore . There is the "play all" mode and single trials. When you play all stages, you play them after another. If you play them single-wise, you just play it once.

In a stage there are up to 14 levels. Each level is a puzzle which has to be solved. A puzzle can be solved if you ignite the lightbulb by touching it. simply collect the ligtning dot in the starter circle and move it with the mouse to the bulb. Each bulb has, though, surrounding rays of light or other things. Each stage has different types of puzzles, too. There are a lot of things to be taken into account before solving a puzzle without losing too much points. When you ignite the bulp, you get points and when you crash with obstacles, you lose points. You can not die, you can just get down to zero points.

Each stage bases upon a Binärpilot song. The stage is only open for you as long as the song plays. When the song is finished, you automatically get to the next stage (or: you finish the last puzzle before the song ends). When you reach another stage in the play all mode, you unlock it for later single trial.

Enjoy!

Notes: I was only able to produce 2 of 4 planned stages, so the first one is easier compared to the second one which was intended as stage 3. Plus, the source contains code to analyse precalculated volume data during runtime. I had no chance to make content to visualize it so I skipped it to even *finish* the game. Future versions could feature this feature.. oh well.

C&C are welcome.

Bye bye
- Christian

Last edited by HeelX; 06/16/08 01:41.
Re: 100 lines contest [Re: HeelX] #211290
06/16/08 03:50
06/16/08 03:50
Joined: Jun 2008
Posts: 31
Moscow, Russia
L
LunaticX Offline
Newbie
LunaticX  Offline
Newbie
L

Joined: Jun 2008
Posts: 31
Moscow, Russia






kay... i quess i failed this one >.<

this is a clone of Triple triad card game, originally from Final Fantasy VIII.
i just wanted to see how hard it will be to create a game like this, so i tried and got it in like a week and then i heard about contest and wanted to enter it with this one.
originally it had like 1800 semicolons, then i reduced em to something near 400 ... and with some dirty tricks finally got to 98 =)
after that i tried to reduce its size to 10 kb and ended up with renaming whole script to variables with one or two letters... and you know what... i decided to quit now.
it was fun playing with semicolons but a script that looks like:
n_ u9(var u8){f(q6[0]=0)f(q5[0]=-1)f(q6[1]=0)f(q5[1]=-1)f(q6[2]=0)f(q5[2]=-1)f(q6[3]=0)f(q5[3]=-1)f(w8=1*(u8>-1)+1*(u8>2)+1*(u8>5))for(i=0;i<9;i++){f(w9=1*(i>-1)&

is no fun >.<
so i let it be in original shape ^_^ it was more than 100 lines game anyway. here ya go. tell me if its fun to play.

filefront mirror
depositfiles mirror

original game video
http://www.youtube.com/watch?v=264wi-_Yxmw

for those unfamiliar with this game:
first you need to select five cards, then you need to flip enemy cards with them, when two cards placed near each other one with better number on the side that facing enemy card wins. if your card stronger than enemy card it will flip enemy card and make it your color. coal is to end game with more cards than enemy
in my version you will get 10 new cards for each round you win
have fun =)

p.s. sorry for my english, russian guy here =)
p.p.s. all cards and game idea is a copyrighted by square-enix guys


Last edited by LunaticX; 06/16/08 20:18.
Re: 100 lines contest [Re: LunaticX] #211296
06/16/08 05:18
06/16/08 05:18
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline OP
Senior Expert
HeelX  Offline OP
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
@LunaticX: nice game! Though, I think, using those Square-Enix stuff could be a bit.. problematic. Dunno.

I made a trailer for my game for those who dont want to download it:

http://www.youtube.com/watch?v=xnbUGH7h488

Re: 100 lines contest [Re: HeelX] #211299
06/16/08 05:32
06/16/08 05:32
Joined: Jun 2008
Posts: 31
Moscow, Russia
L
LunaticX Offline
Newbie
LunaticX  Offline
Newbie
L

Joined: Jun 2008
Posts: 31
Moscow, Russia
yours fun too
i like camera and text flying

mine is just a fangame
not trying to sell it or anything


Re: 100 lines contest [Re: HeelX] #211319
06/16/08 08:02
06/16/08 08:02

M
mercuryus
Unregistered
mercuryus
Unregistered
M



Nice game HeelX!
Though, hope I can switch off that music wink

Good luck...

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