Gamestudio Links
Zorro Links
Newest Posts
Change chart colours
by 7th_zorro. 05/11/24 09:25
Data from CSV not parsed correctly
by dr_panther. 05/06/24 18:50
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (AndrewAMD, Ayumi), 1,405 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
Hanky27, firatv, wandaluciaia, Mega_Rod, EternallyCurious
19051 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Capabilities #200522
04/04/08 15:20
04/04/08 15:20
Joined: Jan 2006
Posts: 69
Missouri, USA
penut Offline OP
Junior Member
penut  Offline OP
Junior Member

Joined: Jan 2006
Posts: 69
Missouri, USA
Is the A7 close to a next-gen game engine like Unreal 3?


Windows 7/ 2.8Ghz Quad Core i7/8 Gigs DDR2ram/ 2 Crossfired ATI 6850's and one crazy Level Designer! On the "Scion" dev team!!

My old Work http://s44.photobucket.com/albums/f34/penut117/
Re: Capabilities [Re: penut] #200538
04/04/08 15:58
04/04/08 15:58
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
No.

Re: Capabilities [Re: Tobias] #200577
04/04/08 18:30
04/04/08 18:30
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
Expert
Joey  Offline
Expert

Joined: Jan 2003
Posts: 4,615
Cambridge
the engine is, not the tools. but remember that the engine doesn't natively support directx 10.

Re: Capabilities [Re: Joey] #200644
04/05/08 01:08
04/05/08 01:08
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
 Quote:
the engine is, not the tools.

remember that well! joey just described in one sentence what many people struggle to comprehend -- the engine can do any direct-x 9 next-gen stuff you can imagine (just about, anyway), most of the time without a single plugin. it's only the tools that leave much to be desired.

download blender (.org) and you'll have the best modeling tool there is anyway (arguably) and ventilator's plugin lets you export straight from blender.

learn to write your own shaders. you don't have to be a pro at it, but if you have a basic understanding then you can easily implement shaders that other users contribute all over the forum without having to ask the question "can you show me how to put this in my game?"
there's a good shader workshop on the download page. you'll have enough of an understanding within a couple of hrs (at most, i reckon).

julz


Formerly known as JulzMighty.
I made KarBOOM!
Re: Capabilities [Re: JibbSmart] #200815
04/05/08 17:20
04/05/08 17:20
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
ummm dare i say you lost touch with reality the last 2 days?

@penut: what do you think? does a $0.2k-$0.8k tool prvide the same quality as an engine priced at (rumored) $700k? (figures based on devmaster.net)

BTW, unreal engine 2 runtime: $7.9k (http://www.unrealtechnology.com/development-kit.php?ref=order), the whole suite is rmored to be at $350k (devmaster figures)

Re: Capabilities [Re: broozar] #200822
04/05/08 18:09
04/05/08 18:09
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
Expert
Uhrwerk  Offline
Expert

Joined: Jan 2002
Posts: 4,225
Germany / Essen
I am wondering why anybody is replying to this topic. The question asked is somehow like "Is an apple close to a handkerchief?". ;\)


Always learn from history, to be sure you make the same mistakes again...
Re: Capabilities [Re: penut] #200836
04/05/08 19:42
04/05/08 19:42
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
 Originally Posted By: penut
Is the A7 close to a next-gen game engine like Unreal 3?


It can do just about anything that engine can do; however the Unreal 3 engine is most likely faster and more optimized. The cost of one [quality] engine vs. another isn't how to determine whether something is good or not, but like I said Unreal is going to be faster; thus the cost difference most likely.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: Capabilities [Re: Orange Brat] #200840
04/05/08 20:06
04/05/08 20:06
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
penut, if you buy a7 and expect a slower u3 engine, i promise, you will be very, very disappointed. think more of a quake2 experience with neat features and shader plus terrain support, and you will be glad you got it.

Re: Capabilities [Re: broozar] #200870
04/05/08 23:12
04/05/08 23:12
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
 Originally Posted By: broozar
ummm dare i say you lost touch with reality the last 2 days?
i'm sure you can understand if i feel the same about you ;\)

an important point i missed is that a7's physics probably have nothing on u3's, but besides that u3's advantages are mostly its brilliant tool-set and hence optimised workflow.

but to compare a7 with quake2 is just looking for an argument. its visual capabilities are far beyond what you think, and i see tons of ps3 and xbox360 games that look ridiculously good thanks only to good art and some nice (but fairly simple) shaders that can fairly straight-forwardly be done in a7.

for most people the tool-set is the biggest selling point for an engine-package, and a7's is not on par with most other engine-packages. but the engine itself (which was the original question, hence joey's brief clarification) is on par with modern standards (though this is subjective, depending on your priorities).

julz


Formerly known as JulzMighty.
I made KarBOOM!

Moderated by  HeelX, Spirit 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1