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3rd-person-camera #200949
04/06/08 10:02
04/06/08 10:02
Joined: Mar 2008
Posts: 8
O
Oldy Offline OP
Newbie
Oldy  Offline OP
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Joined: Mar 2008
Posts: 8
3rd-person-camera

Is there anybody who has the code for a 3rd-person-camera that works really
with collision and without mistakes?

Re: 3rd-person-camera [Re: Oldy] #200953
04/06/08 10:24
04/06/08 10:24
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
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Uhrwerk  Offline
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Joined: Jan 2002
Posts: 4,225
Germany / Essen
No need to double post. Look in the templates, there is an example camera sysstem. Additionally you'll find tons of examples in the AUM. And please you the search function of the forum.


Always learn from history, to be sure you make the same mistakes again...
Re: 3rd-person-camera [Re: Uhrwerk] #201017
04/06/08 15:40
04/06/08 15:40
Joined: Mar 2008
Posts: 8
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Oldy Offline OP
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Oldy  Offline OP
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Joined: Mar 2008
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Thank you for your stereotype answer. I read it several times before.
Do you like to be very intelligent?

Re: 3rd-person-camera [Re: Oldy] #201042
04/06/08 17:26
04/06/08 17:26
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline
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bstudio  Offline
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Posts: 652
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well actually, he is being intelligent. Because there really are lots of examples there and you can learn from there, no problem. Just asking for code which does everything for you isn't going to work, you need to dive into it yourself.


BASIC programmers never die, they GOSUB and don't RETURN.
Re: 3rd-person-camera [Re: Oldy] #201137
04/07/08 07:20
04/07/08 07:20
Joined: Aug 2000
Posts: 7,490
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Orange Brat Offline

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Orange Brat  Offline

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Joined: Aug 2000
Posts: 7,490
 Originally Posted By: Oldy
3rd-person-camera

Is there anybody who has the code for a 3rd-person-camera that works really
with collision and without mistakes?


http://www.geocities.com/hainesrs/special_blending.zip

There's one of mine. It features animation blending and perfect wall collision. No wall clipping here. ;\) It's in c-script, but it shouldn't be that hard to convert to Lite-C. The animation file uses bitwise operators, so that one might be trickier than the rest. I can't recall if I used bitwise anywhere else. It's been a while since I reviewed this code.

Here's the original thread that this came from. The file above is towards the end. I wrote a lot of "essays" in that thread. \:D

http://www.coniserver.net/ubb7/ubbthreads.php/ubb/showflat/Number/625816/site_id/1#import


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: 3rd-person-camera [Re: Orange Brat] #202445
04/14/08 23:11
04/14/08 23:11
Joined: Mar 2008
Posts: 8
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Oldy Offline OP
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Oldy  Offline OP
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Joined: Mar 2008
Posts: 8
Excuse me because I don't answered you. The reason is: I first will try a working
translation in Lite-C.
Wait for a good working 3rd camera. God will help me.


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