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Some problems with my model #201027
04/06/08 16:26
04/06/08 16:26
Joined: Jun 2007
Posts: 43
Montréal
J
Julientdc Offline OP
Newbie
Julientdc  Offline OP
Newbie
J

Joined: Jun 2007
Posts: 43
Montréal
Hello,

This is a screenshot of my model in game: http://img137.imageshack.us/my.php?image=howtoga7.jpg.

I have 2 problems:

1. The shadow is not very well, do you have some suggestions?

2. The curve on top of the car is not very clean. Why? And do you have a solution to fix it?

Thank you,
Julien

Re: Some problems with my model [Re: Julientdc] #201031
04/06/08 16:41
04/06/08 16:41
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
use more polygons to fix shadow on the car, and you need to use antialaising to fix that curve(and more polys again)


3333333333
Re: Some problems with my model [Re: Quad] #201032
04/06/08 16:51
04/06/08 16:51
Joined: Jun 2007
Posts: 43
Montréal
J
Julientdc Offline OP
Newbie
Julientdc  Offline OP
Newbie
J

Joined: Jun 2007
Posts: 43
Montréal
Thank you for your help \:\)

how I can use antialaising with lite-C? I have never used it before.

Re: Some problems with my model [Re: Julientdc] #201036
04/06/08 17:16
04/06/08 17:16
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
User
Poison  Offline
User

Joined: Apr 2007
Posts: 582
Germany
d3d_antialias = 0(no aliasing)/ 1(default) / 4(4 samples per pixel) or 9(9 samples per pixel);


Everything is possible, just Do it!
Re: Some problems with my model [Re: Poison] #201043
04/06/08 17:36
04/06/08 17:36
Joined: Jun 2007
Posts: 43
Montréal
J
Julientdc Offline OP
Newbie
Julientdc  Offline OP
Newbie
J

Joined: Jun 2007
Posts: 43
Montréal
TYVM \:\)

Re: Some problems with my model [Re: Julientdc] #201044
04/06/08 17:49
04/06/08 17:49
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
and this has nothing to with shaders. \:\)


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