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Bloom Shader problem #201626
04/10/08 08:21
04/10/08 08:21
Joined: Jun 2007
Posts: 74
Berlin -> Germany
Arcaine Offline OP
Junior Member
Arcaine  Offline OP
Junior Member

Joined: Jun 2007
Posts: 74
Berlin -> Germany
Hi guys,

i downloaded Slins PostProcessing Shadercollection and i love it...but the only shader i really (!) want to use...don't work correct on me ... the Bloom Shader...i f i implement it and change the Brightness/strength is changes....nothing...i got the same screen like without bloom... if i try all the other shaders...theyre working nice (and if i say nice...i mean nice^^)

anyone else got this problem and found some help ? or can sb help me what to do ? or what i forgot to do ?? O.o

greetz

Arc


Lasst uns brechen und auf den Weg machen,
mir nach, ich folge euch...!!!

Project: Lost Lands
Re: Bloom Shader problem [Re: Arcaine] #201858
04/11/08 18:51
04/11/08 18:51
Joined: Jun 2007
Posts: 74
Berlin -> Germany
Arcaine Offline OP
Junior Member
Arcaine  Offline OP
Junior Member

Joined: Jun 2007
Posts: 74
Berlin -> Germany
Problem solved,

if anyone else got this problem ...just place the technique 00 below technique 01 and it works fine


Lasst uns brechen und auf den Weg machen,
mir nach, ich folge euch...!!!

Project: Lost Lands
Re: Bloom Shader problem [Re: Arcaine] #202945
04/18/08 10:57
04/18/08 10:57
Joined: Jun 2007
Posts: 74
Berlin -> Germany
Arcaine Offline OP
Junior Member
Arcaine  Offline OP
Junior Member

Joined: Jun 2007
Posts: 74
Berlin -> Germany
Another problem appeared ...
why cant i use the ps3.0 modell...my card has ps3.0 but if i use this in the shader it doesnt work...

--

Hmm, obwohl meine grafikkarte pixelshader 3.0 unterstützt funktioniert der bloom shader bei mir nur wenn ich die ps3.0 variante "rausnehme" kann mir eienr verraten warum ?

Last edited by Arcaine; 04/18/08 10:57.

Lasst uns brechen und auf den Weg machen,
mir nach, ich folge euch...!!!

Project: Lost Lands
Re: Bloom Shader problem [Re: Arcaine] #207836
05/22/08 15:15
05/22/08 15:15
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
hhow do yoou apply the slin post shader bloom? i mean i have the fx, and the c-script material, and now? how do i apply it to show?
there's no explanation there :s

Re: Bloom Shader problem [Re: MMike] #207860
05/22/08 18:54
05/22/08 18:54
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
oh i see its the material parameter... this is using the Stage option nice.

Re: Bloom Shader problem [Re: MMike] #207863
05/22/08 18:59
05/22/08 18:59
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
Here you go.

Re: Bloom Shader problem [Re: Slin] #207873
05/22/08 19:40
05/22/08 19:40
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
ah, this is very nice, Slin. I didnt encountered it before in wiki but it is indeed helping.


3333333333
Re: Bloom Shader problem [Re: Quad] #207886
05/22/08 20:57
05/22/08 20:57
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
but i remember some ago, that before stage feature, there was another way for bloom..

Re: Bloom Shader problem [Re: MMike] #207890
05/22/08 21:37
05/22/08 21:37
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck

Re: Bloom Shader problem [Re: Slin] #207898
05/22/08 23:51
05/22/08 23:51
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
solved

Last edited by MMike; 05/23/08 00:20.

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