Oldy, what are you driving at? Maybe there are some lines flying around that are still C-Script but this should be really not the case.
You might be irritated about all the stuff that belongs to the A7 game engine like instructions, structs and definitions. Technically, they don't belong to Lite-C because Lite-C is a programming language and uses the A7 game engine DLL which offers an own set of instructions. So, yes, if you use instructions like wait(1) or ent_create this is not Lite-C, but parts of the game engine.
Nevertheless 99% of the people here use Lite-C in combination with A7 and it is also intended to be like this. So, if you speak of "Lite-C" you also implicate the A7 stuff - mentally.
I hope that helps.
Last edited by HeelX; 04/13/08 01:05.