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Can you use CSG Subtract on terrain? #202720
04/16/08 16:54
04/16/08 16:54
Joined: Apr 2008
Posts: 2
therpgproject Offline OP
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therpgproject  Offline OP
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Posts: 2
I know that terrain is a different thing than the models or blocks, however, I was trying to place some prefab huts and stuff on my level and noticed that I couldn't use the CSG subtract tool/option on the terrain model. I created the terrain using photoshop and it's just a random heightmap basically. It doesn't have places where I can conveniently fit building prefab models into the landscape. So I was going to cut holes for them and it didn't work. Maybe I'm doing something wrong? I don't have the terrain object locked or excluded or anything, I checked. I just wanted to confirm that I would be unable to use the CSG subtract feature on terrain models. Thank you in advance for any help \:\).


Actually, no, the Armor Class Modifier Tables were the most ignored, but of them we need not speak.
Re: Can you use CSG Subtract on terrain? [Re: therpgproject] #202721
04/16/08 16:59
04/16/08 16:59
Joined: May 2005
Posts: 2,713
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Slin Offline
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Slin  Offline
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Posts: 2,713
Lübeck
It does not work for anything else than blocks.

Re: Can you use CSG Subtract on terrain? [Re: Slin] #202751
04/16/08 19:22
04/16/08 19:22
Joined: Aug 2006
Posts: 91
Ger: Glinde,Deutschland Eng: G...
qwertzui Offline
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qwertzui  Offline
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Joined: Aug 2006
Posts: 91
Ger: Glinde,Deutschland Eng: G...
but i can delete faces on you terrain ^^ if u want to make a cave or something... \:\)
or make a terrain whit brushes/blocks... then can u use the csg subtrack ^^
greetings: qwertzui.

Last edited by qwertzui; 04/16/08 19:23.

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Re: Can you use CSG Subtract on terrain? [Re: qwertzui] #202977
04/18/08 15:11
04/18/08 15:11
Joined: Jan 2007
Posts: 1,619
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Scorpion Offline
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Scorpion  Offline
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Posts: 1,619
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or you could just paint at the heighmap, so that there is a solid colored area on it = flat

Re: Can you use CSG Subtract on terrain? [Re: Scorpion] #203149
04/19/08 21:25
04/19/08 21:25
Joined: Apr 2008
Posts: 2
therpgproject Offline OP
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therpgproject  Offline OP
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Thanks for your help. What I ended up doing was rebuilding the terrain with a big flat part in the middle and then repositioning all the buildings. Thanks for your help.

If you want to see the finished deal go here:
http://www.freewebs.com/therpgproject/apps/photos/photo.jsp?photoID=3833533

It's not much, but I'm just creating something to start designing a RPG with. I have another question now about using terrain objects but I think I'll just create another thread for that. Thanks again for your help.


Actually, no, the Armor Class Modifier Tables were the most ignored, but of them we need not speak.

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