Is it possible to have an entity with more than one action assigned to it. For example, if I want a plane to move its propeler and at the same time I wish for it to chase another plan, can I assign more than one action to it?
Thanks!
Re: Entities and Actions
[Re: Magela]
#203157 04/20/0800:0304/20/0800:03
Thanks so much for the information! What about if one og my entities has default animation (Such as a moving propeler), how do I retain this behavior while adding additional actions to it?
Thanks,
Magela
Re: Entities and Actions
[Re: Magela]
#204385 04/29/0800:1404/29/0800:14
You may do this with one model... just create bones at pivot center of each propeller, attach verticles and use ent_bonerotate function. Or do it with different models using vec_for_vertex to attach models then change roll or use simple animation. Hope will helpful