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Re: [sell] Battletroll [Re: aztec] #203444
04/22/08 06:56
04/22/08 06:56
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
 Originally Posted By: aztec
 Originally Posted By: Machinery_Frank
There is a strange cut in both upper arms.

maybe becuase its pretty hard to model elbows?

I like the model and the skin I could never do these amazing models ;\)


No, elbows are not a problem and with the right polygon flow they even animate well.

But the current state looks like the lower arm is magically hovering below the upper arm with no connection between them, a bit like Rayman.


Models, Textures and Games from Dexsoft
Re: [sell] Battletroll [Re: Machinery_Frank] #203472
04/22/08 11:21
04/22/08 11:21
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
@Frank yeah maybe youre right but I think the space beetween the elbows(arms)
and hands are way bigger than the one on this troll.

And hey how about a big slimy pillar

Regards

Aztec


Visit:
schwenkschuster-design.de
Re: [sell] Battletroll [Re: aztec] #203475
04/22/08 11:30
04/22/08 11:30
Joined: Mar 2007
Posts: 1,852
A
alpha_strike Offline
Serious User
alpha_strike  Offline
Serious User
A

Joined: Mar 2007
Posts: 1,852
I think in relation to the price it is a good looking modle. In compare with your other work it is a huge step in the right direction. If you are able to modle 10 different types of these enemies, it will be a good action pack. Good luck with your further work!

Maybe you are able to add some battle cry.
This would be very cool for such dumb creatures.

Last edited by alpha_strike; 04/22/08 11:32.
Re: [sell] Battletroll [Re: alpha_strike] #203477
04/22/08 11:44
04/22/08 11:44
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Aztec: I think you misunderstood. I don't mean any proportions. I mean the cut. There is a cut completely through both upper arms but they did not fall to the ground, it's some kind of magic.


Models, Textures and Games from Dexsoft
Re: [sell] Battletroll [Re: Machinery_Frank] #203487
04/22/08 13:03
04/22/08 13:03
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
oh okay now I see what you mean well yeah you're right


Visit:
schwenkschuster-design.de
Re: [sell] Battletroll [Re: aztec] #203551
04/22/08 18:36
04/22/08 18:36
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline OP
Senior Expert
Blattsalat  Offline OP
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
Hi,

thanks for the comments and input so far.
yes there will be a whole line of enemy models available very soon on the website.
And i like the idea of the battlecry. I will see how i can adapt this into the models.

As for the arm: the lower arm is as thick as the upper arm (trolls like to work out :)). when you bend your arms they will form a fold between the upper arm and the lower arm. the thicker the arms are the bigger the fold gets. since his idle pose is "on guard" (meaning his arms are bent a little bit) it has to look that way. Its not human anatomy or proportions.


Actually he is not even a he ;\)
i was thinking of adding genitals to all creatures, but this would cause so many troubles (ratings aso). so there is no sexy time for him.

cheers and thanks for your comments


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: [sell] Battletroll [Re: Blattsalat] #203673
04/23/08 12:49
04/23/08 12:49
Joined: Dec 2007
Posts: 156
England
ryangregory Offline
Member
ryangregory  Offline
Member

Joined: Dec 2007
Posts: 156
England
The animations are great, your texture needs more work, smaller details, definately change the eyes. For the model try to follow the shapes of the muscles and general body shape with your poly lines, this will improve it greatly. Overall its pretty good, however I'm sure you could make it great with a few changes.

Re: [sell] Battletroll [Re: Nems] #206172
05/11/08 19:53
05/11/08 19:53
Joined: Apr 2008
Posts: 2
A
Abakay Offline
Guest
Abakay  Offline
Guest
A

Joined: Apr 2008
Posts: 2
Heya Blattsalat,

Dein Email Account kann keine Emails mehr empfangen, kommen alle mit ne fehlermeldung zurück. Bitte schau da mal drüber, wollt dir ne PM Schicken aber geht ja auch nicht ;-) Weiß also nicht wie ich dich anders erreichen soll als hier.

grüße

Abakay

Re: [sell] Battletroll [Re: Abakay] #206177
05/11/08 20:21
05/11/08 20:21
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline OP
Senior Expert
Blattsalat  Offline OP
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
Hi,

hab dir eine pm geschickt

cheers


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
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