IntroductionI wanna show you all the latest project Update of "The Inn - A Graphic Experiment" created by the well known Slin (programing; creative consulting) and myself (3D design & art direction).
Progress is a bit slow because of the very time consuming client work I had (and still have) to do in the last and still coming months. But things are advancing further - step by step.
The Meaning of all thisI have to point out, that we do not intend to make a whole game out of this. It's just (as we call it) a "graphic experiment"; researching how far the graphics of a small level can be pushed with 3dgs. It will be "playable" in the end, and we even think of bringing a small quest into this level so the player is'nt just forced to run around through this level and looking at the graphics, but rather "play" this small quest to make things more interessting; complete with interface, a very small inventory; a story around it to define the world and some Characters to interact with. All this might be wishful thinking because it's a very intense and complex work (as the most of you surely know
) and takes a long time to establish, but we try our best to achieve this.
Actually this thing could be extended to a whole game... but with just two people; without budget just in their sparetime working on it, this would be just impossible for us to do so.
SpecsThis Level will be composed out of over 124 custom made objects (36 so far done); with textures, normal bump maps, specular maps and (at a later time) even with relief mapping and a number of dynamic lights with dynamic shadows (shadow mapped - dunno - this is Slin's sphere of work
); distributed in at least two seperated Levels (which composes "The Inn"). Slin even implemented a physics sim to give the level a feel of reality (and it works fine - very cool thing that is
). The Texture sizes spans from 256 to 1024 pixels (normals and speculars vary, which depends on the needs of the given object) and we are going to try keeping the fps above 40 to 60.
Well, this quiet sums it up I think - I hope you like our little Graphic Experiment
Greetings
Tristan
EDIT: New Screenshots have been added (friday, 2nd of may 2008)