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Need serious advice before developing a project
#205430
05/06/08 15:46
05/06/08 15:46
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Joined: Jul 2005
Posts: 366
eleroux
OP
Senior Member
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OP
Senior Member
Joined: Jul 2005
Posts: 366
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Hi there.
I got a commercial project almost sold to the local government. It will be a simple game 3D, say third person with basic textures, AI and WED maps, distributed freely by the government, probably to schools.
On the development side, I feel very familiar with Gamestudio and I could put the game together in relatively little time.
What I am worried about is the limitations I will incur in an A7 game. I will not use complex shaders or effects...
In A7, the game will be limited to Windows. That is not a major problem but, how far can I expect it to be distributed among low level / onboard video cards? What can I do to make the game more 'acceptable', if there's any way?
Or, do you recommend other engine? I got a Torque license, but from the little I know Torque, I don't think I have the manwork to put the game together in TGE. It's a lot of work, and torquescript is very limited for this game (and I will have to learn it from zero, for almost nothing I can do with it).
Is there any other engine around, as easy as A7, but more portable to different systems, or at least to a broader range of video cards/ GPUs?
Thanks!
Emilio
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Re: Need serious advice before developing a project
[Re: eleroux]
#205438
05/06/08 16:09
05/06/08 16:09
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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try lower versions like a6 or a5 they are available for a7 owners afaik.
3333333333
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Re: Need serious advice before developing a project
[Re: Pappenheimer]
#205519
05/06/08 23:36
05/06/08 23:36
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Joined: Jul 2005
Posts: 366
eleroux
OP
Senior Member
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OP
Senior Member
Joined: Jul 2005
Posts: 366
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