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bioshock trouble #207670
05/21/08 16:08
05/21/08 16:08
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
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broozar  Offline OP
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Joined: Jun 2005
Posts: 4,875
sys specs: opteron 64 170 (dual core, 2GHz), 2GiB RAM, GF 7600GT, WinXP Home SP2
nvidia forceware 169.21, DirectX March 08

problems with bioshock v1: regular stuttering (gaming for 30 secs, wait one sec, game 30 secs, wait one sec, etc), no sound interruption though

patched-v1.1 problems: menu flickers (black), game runs well for a couple of hours, then it crashes and gives me a nv4_disp dll error. dxdiag shows no problems.

other unreal3-based games run well (->stranglehold, ut3).

any help appreciated.

Re: bioshock trouble [Re: broozar] #207677
05/21/08 16:43
05/21/08 16:43
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
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broozar  Offline OP
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Joined: Jun 2005
Posts: 4,875
wow, now i installed driver 175.16, and now my pc doesn't recognise the dvd drive anymore...?!

Re: bioshock trouble [Re: broozar] #207697
05/21/08 18:13
05/21/08 18:13
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
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broozar  Offline OP
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Joined: Jun 2005
Posts: 4,875
man, this piece of software hates me.

i unistalled the dvd drives and the according IDE channel, fired up windows in secure mode, installed the missing drivers, rebootet.
now the bioshock dvd was recognized. new behaviour: crash at medical pavillon.

uninstalled the game, reinstalled, back to version 1.0. freezes at the startup movie. now i'm getting patch 1.1 international.

-.-

Re: bioshock trouble [Re: broozar] #207699
05/21/08 18:26
05/21/08 18:26
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
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broozar  Offline OP
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Joined: Jun 2005
Posts: 4,875
fine, the international 1.1 patch threw a bunch of errors at me. at least i got past trhe opening movie. than it doesn't load the main menu. excellent.

installed german/english patch 1.1 again. now i get even sound stuttering and the game freezes in the airplane at the very beginning.

Re: bioshock trouble [Re: broozar] #207764
05/22/08 07:08
05/22/08 07:08
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
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Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
smirk you got something really worng but hard to recognize what it is.

i played the dx10 ver.1.0.0.0 with both 169 and 175 drivers without any problems.

and about the dvd drive? wtf is related between a dvd drive and a display driver?

According to the system diffrences between my system and your system, i can only blame the AMD procressor.

Last edited by Quadraxas; 05/22/08 07:31.

3333333333
Re: bioshock trouble [Re: Quad] #207769
05/22/08 07:49
05/22/08 07:49
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I played it fine on an AMD processor. I have less RAM (1 Gig) than you (Broozar) and an older CPU but it runs fine in high quality settings.

So I guess it is some timing problem of your hardware or a serious software problem in Windows.


Models, Textures and Games from Dexsoft
Re: bioshock trouble [Re: Machinery_Frank] #207846
05/22/08 16:39
05/22/08 16:39
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
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broozar  Offline OP
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Posts: 4,875
well, at least it seems to be related to the amd processor.

the game now starts only after i've activated the dual core optimizer (tsc synchronizing tool). certain passages of the game only work in windowed game mode, so if something looks suspicious, i have to save and change to windowed mode. the flickering of the main menu also goes away in windowed mode.

Re: bioshock trouble [Re: broozar] #207849
05/22/08 17:12
05/22/08 17:12
Joined: Jun 2004
Posts: 655
to your left
BoH_Havoc Offline
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BoH_Havoc  Offline
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Joined: Jun 2004
Posts: 655
to your left
I have a somewhat similar system and bioshock runs totally fine here (still using v.1.0).
sys specs: AMD Athlon 64 X2 4200+ (dual core, 2.21GHz), 2GiB RAM, GF 7800GT, WinXP Prof SP2.

I never heard of tsc synchronizing tool. I'm using the official amd_dc_opt.exe instead to fix dual core problems. Maybe that's the reason why it's not working for you correctly?

[edit] just realized what you mean with "tsc sync tool". So i guess you already have the official fix installed.

Last edited by BoH_Havoc; 05/22/08 17:16.

Shade-C EVO Lite-C Shader Framework
Re: bioshock trouble [Re: BoH_Havoc] #207853
05/22/08 18:08
05/22/08 18:08
Joined: Jun 2005
Posts: 4,875
broozar Offline OP
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broozar  Offline OP
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Joined: Jun 2005
Posts: 4,875
yes. the problem with the fix is, i don't have an X2, i have an opteron dual core. they are based on the same core, but have different cache sizes etc. so there is no "official" tool for the opteron. and the tsc tool (yeah, we mean the same) always makes some cuts in the frame rate...

i wonder why all other u3-engine games (ut3 demo, stranglehold) run fine without the tsc tool at _remarkably_ higher framerates.

Re: bioshock trouble [Re: broozar] #207855
05/22/08 18:20
05/22/08 18:20
Joined: Jun 2004
Posts: 655
to your left
BoH_Havoc Offline
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BoH_Havoc  Offline
User

Joined: Jun 2004
Posts: 655
to your left
Quote:
i wonder why all other u3-engine games (ut3 demo, stranglehold) run fine without the tsc tool at _remarkably_ higher framerates.


As far as i know bioshock was the 2nd game to be released using the new u3-engine (the first one was a game for children where you play a robot). So maybe bioshock is using an older version of the engine that has more bugs. Just a guess though and doesn't really fix your problem.


Shade-C EVO Lite-C Shader Framework
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