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Re: export complete levels from blender [Re: Tele] #479738
04/21/20 16:36
04/21/20 16:36
Joined: May 2005
Posts: 868
Chicago, IL
Dooley Offline
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Dooley  Offline
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Joined: May 2005
Posts: 868
Chicago, IL
I use Blender ... export to Wavefront Object - .obj format
Then in MED, import the .obj file.
You will have to re-apply the textures, but the UV maps should be intact. For some reason, you also have to flip the textures vertically for them to line up.

Re: export complete levels from blender [Re: Dooley] #479910
05/04/20 15:42
05/04/20 15:42
Joined: Mar 2005
Posts: 68
Baesweiler
Tele Offline
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Tele  Offline
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Joined: Mar 2005
Posts: 68
Baesweiler
Thank you i have been doing this all the time.
Thought with blender converter would not be bad, since it exists.

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