Hello everyone. iam a novice at 3dgs n i need your help regarding this issue.

i made a test object in 3ds max n my scene render looks like this


now what i wanted was to make my scene in 3dgs look the same way. so I baked my textures to .tga in 3dsmax n the baked textures for the two objects look like this.





I export my meshes from 3dsmax in .fbx. now my problem is how to apply these baked textures to my models in 3dgs. or can anyone tell me any other format which can export with the baked textures. any good tutorial regarding this will be appreciated