Hi everyone,

I have a model that has several bone-based animations. I am unhappy with the default pose of the model (when no animation is playing), and am wondering if there is a way to take one of the model's animation frames convert that frame to the model's default pose when no animation is active.

Is this doable in MED? Please note that I am not looking to change this during run-time via code. It has to be changed within the model itself.

Thanks in advance for your time and help! smile