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Visibility of models #211173
06/15/08 12:19
06/15/08 12:19
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline OP
User
Frits  Offline OP
User

Joined: Mar 2006
Posts: 724
the Netherlands
Some of my models show up in the designmode of WED as little blue squares. This is very strange because all the models are in the same folder; ...\GStudio7\models. When the game runs, they are all visible.
In SED the path is set to "..\\models"

Any idea what goes wrong (or what I am doing wrong)?


I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits
Re: Visibility of models [Re: Frits] #211373
06/16/08 11:25
06/16/08 11:25
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
that happens to me when i create a map entity that has models in it, and i add that map entity to a new level. i was wondering why as well. good luck.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Visibility of models [Re: Blink] #212400
06/22/08 09:07
06/22/08 09:07
Joined: Mar 2006
Posts: 724
the Netherlands
Frits Offline OP
User
Frits  Offline OP
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Joined: Mar 2006
Posts: 724
the Netherlands
Well, I think we are the only one's with this strange behaviour.
I wonder why...

Last edited by Frits; 06/22/08 09:08.

I like to keep scripting simple, life is hard enough as it is.
Regards,
Frits

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