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Bulldozer (100-lines-Contest) #211181
06/15/08 13:21
06/15/08 13:21
Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
kasimir Offline OP
Senior Member
kasimir  Offline OP
Senior Member

Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
This is my 100-lines-Contest-Entry:



The code needs 100 lines (semicolons) using the physic-Engine.

You have to drive a bulldozer trought the level to find the way to the exit, while crossing some obstacles...
The game includes 3 levels!

Download from Filefront (~12 mb)

Please give me some Feedback,
because i want to extend the game after the contest!
(more levels, new obstacles, different vehicles etc. ...)

Re: Bulldozer (100-lines-Contest) [Re: kasimir] #211186
06/15/08 13:42
06/15/08 13:42
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Very nice smile stuck at level 2 though frown.
I advise you to make a "flip the bulldozer" button so I don't need to start over again every time I fall down smile.

EDIT:
And do it before the contest, it's starting to get annoying frown.


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Room: #3dgs
Re: Bulldozer (100-lines-Contest) [Re: Joozey] #211266
06/15/08 21:56
06/15/08 21:56
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
the gaming idea is superb: easy to learn, hard to master. you only need the arrow keys. there are some things i'd like to mention though.

- the scene is a bit overlit, on my laptop, everything seems white-in-white.
- the bulldozer model sticks out, its style doesn't match
- joozey's "flip me" button
- no skycube
- movement: press forward and left or right. it feels awkward.
- camera should follow the mouse without having to press rmb

if you want to extend the idea,
- add a tutorial
- better bulldozer model

i'd also like to propose something to you. please check you PMs.

Re: Bulldozer (100-lines-Contest) [Re: broozar] #211270
06/15/08 22:34
06/15/08 22:34
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands
Quote:
- movement: press forward and left or right. it feels awkward.

Yeah I had the same problem in the beginning, but if you look how it moves when pressing combinations of the arrow keys, it's simulated pretty good. A little too fast and too much gliding perhaps, but the steering mechanism is like it should.


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Room: #3dgs
Re: Bulldozer (100-lines-Contest) [Re: Joozey] #211272
06/15/08 22:37
06/15/08 22:37
Joined: Sep 2007
Posts: 63
J
JackShephard Offline
Junior Member
JackShephard  Offline
Junior Member
J

Joined: Sep 2007
Posts: 63
Great game =)

Re: Bulldozer (100-lines-Contest) [Re: JackShephard] #211278
06/16/08 00:11
06/16/08 00:11
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Very nice gameplay!
Keep on making more levels before you extend the features!

Re: Bulldozer (100-lines-Contest) [Re: Pappenheimer] #211347
06/16/08 10:34
06/16/08 10:34
Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
kasimir Offline OP
Senior Member
kasimir  Offline OP
Senior Member

Joined: Dec 2005
Posts: 490
Germany/Berlin-Velten
@Pappenheimer: i know - but the contest was limited to 50 MB! so i will definitly create some more levels!

@broozar: you can Restart the level with pressing key "R" , i don't wether a flip-function is needed...

i have no problems with overlit, perhaps it is the graphic-card - yours, mine???

In my final version i will include a menu with gama-settings and s.o.!

Re: Bulldozer (100-lines-Contest) [Re: kasimir] #211360
06/16/08 10:54
06/16/08 10:54
Joined: Feb 2008
Posts: 97
Steev Offline
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Steev  Offline
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Joined: Feb 2008
Posts: 97
Very nice gameplay. The only thing i have missed is the "flip-me" button or key. But without the game is always good.

Last edited by Steev; 06/16/08 11:59.

---
programming is a livestyle
Re: Bulldozer (100-lines-Contest) [Re: Steev] #211377
06/16/08 11:38
06/16/08 11:38
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
Quote:
@broozar: you can Restart the level with pressing key "R" , i don't wether a flip-function is needed...

I was done pushing alot of boxes, and in the end I felt on my side and had to do the whole level again. That pissed me off and closed the application smile. It's a great game but a flip key would prevent alot of anger and swearing :P.


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Room: #3dgs
Re: Bulldozer (100-lines-Contest) [Re: Joozey] #211408
06/16/08 14:51
06/16/08 14:51
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
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Joined: Jun 2005
Posts: 4,875
Originally Posted By: kasimir
i have no problems with overlit, perhaps it is the graphic-card - yours, mine???

actually, it is my laptop's brightness setting. a new version with gamma control would be awesome.

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