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shade-c showreel / portfolio for university #211800
06/18/08 14:26
06/18/08 14:26
8 Images
Joined: Jun 2004
Posts: 655
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BoH_Havoc Offline OP
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shade-c showreel / portfolio for university

Pictures of some projects i created in the last weeks to apply as a media design/game design student. I also made some videos:

Valley Scene:
http://de.youtube.com/watch?v=wP38kwNTwsM

"Wolf Penz" commercial mockup:
http://de.youtube.com/watch?v=zMOdm3SjUNk

shade-c showreel:
http://de.youtube.com/watch?v=SWVw9zxHIgo

Short Stickman Machinima:
http://de.youtube.com/watch?v=cRLP1Gpng-8

Hope you like it smile
24 Comments
Re: shade-c showreel / portfolio for university [Re: Steev] #212056
06/19/08 22:42
06/19/08 22:42
Joined: Jun 2004
Posts: 655
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BoH_Havoc Offline OP
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BoH_Havoc  Offline OP
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Joined: Jun 2004
Posts: 655
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Wow, thanks for all the feedback and comments! smile (i didn't expect so much positive feedback to be honest smile )
MUCH appreciated! smile

Quote:
It is a pity that the turn movement isn't smooth as well!


I totally agree with you. Unfortunalley i didn't had the time to create a nice moving camera and add paths for it. Instead i had to manually move the camera as best as i could and make a video out of it. The camera rotation really s**** (Guess that's because of my shaking hand as a result of me not sleeping that much in the last weeks ^^ )

Quote:
how did you do that grass? amazing?!


As already stated, this is just a tweaked fur shader. It toally works for this video and it also will work great for 3rd person or strategy games. However if you need grass for a 1st person game, this grass shader won't work for you. Actually it would look awful laugh

Quote:
Do you use a fur shader for the grass and static shadowmaps? Where did you find an article about such great fur


"Yes" and "that's right" smile I threw together code from all over the net, can't point you to a specific website i'm sorry. The grass shader will be in the next version of shade-c so you can have a look at it. I'm also thinking of creating a fur shader which reacts to gravity. That should be very doable from what i can tell smile

Quote:
Will you be showing these in one whole showreel to be sent to the universities or to be playerd during an interview?


I sent these videos plus some other non A7 things to the universities. I got two replies some days ago: So far 2 of 3 universities (3rd one didn't reply yet) like my work and invited me to a test/interview smile I also have to do some kind of homework which i have to bring along to these interviews.

Quote:
Abaut shadows - I'em verry impressed. What you use for tree shadows.


I just baked the shadows in cinema4d. They are just simple static shadows, nothing fancy wink



Again, thanks for all the comments! It really is a nice feeling when people like you work! smile

Re: shade-c showreel / portfolio for university [Re: BoH_Havoc] #212077
06/20/08 07:25
06/20/08 07:25
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: BoH_Havoc
The camera rotation really s**** (Guess that's because of my shaking hand as a result of me not sleeping that much in the last weeks ^^ )


It does not look like a shaking hand. The stuttering is too conistent. It looks like something technical like fps independent movement code or low fps or similar. I can only guess from the video.


Models, Textures and Games from Dexsoft
Re: shade-c showreel / portfolio for university [Re: Machinery_Frank] #212173
06/20/08 18:55
06/20/08 18:55
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Respect on the shader side, very impressive smile smile !!

Cheers

FRazzle


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Re: shade-c showreel / portfolio for university [Re: frazzle] #212304
06/21/08 14:00
06/21/08 14:00
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
can't be low fps, machinery_frank, though that was my first thought as well. but the rest goes far too smoothly for that, I guess, as he said, it's just his code that he didn't have more time for.

I'd definately like to see that grass shader in a 3rd person game laugh... looks so cool laugh


~"I never let school interfere with my education"~
-Mark Twain
Re: shade-c showreel / portfolio for university [Re: BoH_Havoc] #212717
06/23/08 20:59
06/23/08 20:59
Joined: May 2008
Posts: 55
K
KB_Alpha Offline
Junior Member
KB_Alpha  Offline
Junior Member
K

Joined: May 2008
Posts: 55
looks really nice.

Last edited by KB_Alpha; 06/23/08 21:01.
Re: shade-c showreel / portfolio for university [Re: Steev] #213311
06/26/08 22:59
06/26/08 22:59
Joined: Mar 2008
Posts: 22
france
S
salemlab Offline
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salemlab  Offline
Newbie
S

Joined: Mar 2008
Posts: 22
france
Very impressive work.
Your shaders work very well.
Are you student ? Are you student in a high school
or in a school dedicated for 3d students ?
regards.

Re: shade-c showreel / portfolio for university [Re: salemlab] #213369
06/27/08 11:29
06/27/08 11:29
Joined: Jun 2004
Posts: 655
to your left
BoH_Havoc Offline OP
User
BoH_Havoc  Offline OP
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Joined: Jun 2004
Posts: 655
to your left
I'm studying informatics at an university at the moment. However I'm currently in the process to change to a more game/art oriented university and will then study either media design or game design depending on which university takes me smile


Shade-C EVO Lite-C Shader Framework
Re: shade-c showreel / portfolio for university [Re: BoH_Havoc] #213806
06/30/08 23:40
06/30/08 23:40
Joined: May 2006
Posts: 90
England
TigerTao Offline
Junior Member
TigerTao  Offline
Junior Member

Joined: May 2006
Posts: 90
England
OK I was thinking it would be a bad idea to not say this at least.

When going to an interview to a game design course ask which game companies/industries acknowledge their program and recognise their degree as legitamite to game industry requirements.

Or if that sounds too harsh just ask which companies regularly turn up to talent hunt graduates or whether industry people come to give talks.

Not trying to scare you at all but just saying that is one question which is NEVER asked by interviewees. "How does this degree link with the industry?"

Re: shade-c showreel / portfolio for university [Re: Steev] #215510
07/11/08 17:59
07/11/08 17:59
Joined: Jul 2008
Posts: 9
Germany
E
eMWe Offline
Newbie
eMWe  Offline
Newbie
E

Joined: Jul 2008
Posts: 9
Germany
looks very professional

Re: shade-c showreel / portfolio for university [Re: eMWe] #224578
08/30/08 23:04
08/30/08 23:04
Joined: Jun 2004
Posts: 655
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BoH_Havoc Offline OP
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BoH_Havoc  Offline OP
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Joined: Jun 2004
Posts: 655
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Just wanted to tell you guys that i made it into an university smile
Starting on 29.09.2008 I'll be an official "Intermedial Design - Games" student! A7 helped me to get into an university, how cool is that?! Woooo! smile

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