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Re: World Editor from id-Tech5 [Re: Machinery_Frank] #216573
07/17/08 18:10
07/17/08 18:10
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
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ello  Offline
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Joined: Oct 2002
Posts: 8,939
planet.earth
btw, do you think you'll get your hands on this?

Re: World Editor from id-Tech5 [Re: ello] #216618
07/17/08 21:15
07/17/08 21:15
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
yes. I hope that the new game "Rage" comes with this editor.

Doom 4 is in the making and should play on earth. It could also come with this editor. But nobody knows it for sure.


Models, Textures and Games from Dexsoft
Re: World Editor from id-Tech5 [Re: Machinery_Frank] #216653
07/18/08 05:51
07/18/08 05:51
Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
W
Wicht Offline
User
Wicht  Offline
User
W

Joined: Sep 2005
Posts: 980
Aue, Sachsen, Germany
Also RTCW 2 is based on id-Tech5 or to be precise id-Tech 4.5 (game developed by Raven Software). As far as i know the release is 2008.

Re: World Editor from id-Tech5 [Re: Machinery_Frank] #217026
07/20/08 22:38
07/20/08 22:38
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
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PHeMoX  Offline
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Joined: Sep 2002
Posts: 8,177
Netherlands
Originally Posted By: Machinery_Frank
For me this is a big surprise. We all thought id-Software can render only indoors.


We? No offense, but you probably meant 'you'... smile iD Software invented (or at least implemented) many of the groundbreaking new things in the past, it comes to no surprise to me that they are able to do this again now. It does remain to be seen whether the new engine is a revolution or evolution. I think evolution and not really a hugely immense step forward.

Just look at their games, with the exception of Quake 3 Arena (that was more or less a Quake inspired copy of Unreal Tournament wink ) their games more or less always meant a visible (r)evolution of things. Even with Quake 3 Arena the underlying technology was really impressive and it came to no surprise that many developers afterwards jumped on it and used it for their games.

So... again, I had expected nothing less from iD Software, although I must admit I feared for the worst when they said we should not have high expectations when it comes to visuals shortly before they really announced and showed "Rage" and bits of the Project 5 Engine.

Of course you can't cause a revolution with each new game, but to say we thought they could only render indoors is a bit ignorant to be honest. (What about the Quake 3 games with outdoor? Quake Wars and so on? It's not all indoors you know. )

Quote:
I think they will rule the engine market very soon.


People said the same about CryEngine 2.

Quote:
Unreal-Engine will get tough competition that way.


True, but the Unreal Engine 3 is hugely popular amongst developers at the moment though, so I don't really think it will really get them into trouble before Epic completes their next Unreal Engine. wink


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: World Editor from id-Tech5 [Re: PHeMoX] #217067
07/21/08 06:01
07/21/08 06:01
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
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Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Oh, Phemox is commenting my posts again with all sorts of personal attacks (calling me "ignorant" and similar). Phemox' post is clearly addressed to talk about personal issues, not about the world-editor. A big percentage is psychological stuff and decomposes my posting. He tries to figure something out that I never wrote there.

I will tell it only once: Stop that!

But unfortunately he does it again and again. At the end only a moderator can stop this.

Nothing more to say. I will notify a moderator because I know that discussions like that end very badly, become off-topic and break the forum rules.


Models, Textures and Games from Dexsoft
Re: World Editor from id-Tech5 [Re: Machinery_Frank] #217068
07/21/08 06:10
07/21/08 06:10
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
I was notified, as a moderator, to put an end or at least issue a warning. My moderator status was issued only so I could edit the pinned thread with all of the programs in it. However, I will say that everyone should play nice before a legitimate moderator steps in and locks the thread.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: World Editor from id-Tech5 [Re: Orange Brat] #217122
07/21/08 13:25
07/21/08 13:25
Joined: Apr 2005
Posts: 3,815
Finland
Inestical Offline
Rabbit Developer
Inestical  Offline
Rabbit Developer

Joined: Apr 2005
Posts: 3,815
Finland
I was also notified, but I don't see personal attacks here.

As orange brat said, play nicely or thread gets lockdown.


"Yesterday was once today's tomorrow."
Re: World Editor from id-Tech5 [Re: Inestical] #217155
07/21/08 18:47
07/21/08 18:47
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline OP
Senior Expert
Machinery_Frank  Offline OP
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Inestical: I will write it more clearly. You will find phrases like
"but you probably meant 'you'..."
And he called me "ignorant".

To make it even more clear:
I started this thread to talk about a good world-editor from id-Tech5, to share some excitement about a good technology. I don't want to debate personal things with anyone here.

But if somebody writes very clearly addressed phrases like "but you probably meant 'you'...", then this IS personal and it is NOT related to the topic.

This does not belong here and breaks the rules. Read the rules again if you are not sure!




Models, Textures and Games from Dexsoft
Re: World Editor from id-Tech5 [Re: Machinery_Frank] #217167
07/21/08 19:41
07/21/08 19:41
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Frank you are reading too much into my words again... I only jokingly said 'you probably meant 'you'' and saying something about ignorance doesn't instantly make it a personal attack.

I'm sorry if I offended you somehow, but really I did not write a personal attack there.

Anyways, perhaps slightly off topic, but in context of this thread probably interesting, does anyone know how Quake Live is progressing?

Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: World Editor from id-Tech5 [Re: PHeMoX] #217186
07/21/08 20:59
07/21/08 20:59
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

Serious User
TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
Frank, it's not very obvious to a software engineer like me what's so special about the editor. To me it seems only the megatexturing and this sprite/stamp management.

But all in all the editor looks quite cool xD

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