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Re: Valve Publishes the Wonderful End of the World [Re: Pappenheimer] #229983
10/02/08 00:02
10/02/08 00:02
Joined: Jul 2008
Posts: 37
Ankara, Turkey
Warchief Offline
Newbie
Warchief  Offline
Newbie

Joined: Jul 2008
Posts: 37
Ankara, Turkey
Gratz.


Vekare
Re: Valve Publishes the Wonderful End of the World [Re: Warchief] #230032
10/02/08 13:00
10/02/08 13:00
Joined: May 2008
Posts: 301
Oxy Offline
Senior Member
Oxy  Offline
Senior Member

Joined: May 2008
Posts: 301
Good thing to hear.
I think the engine (acknex) does not play a role when the
game is good and works stable.
(why should anyone care on what it runs ...when it runs...)
Apart from Multiplayer, acknex is a good engine for casual games.

Was it hard to get the deal with Steam?
Or where they pleased to get an indy game in the portfolio?

Last edited by Oxy; 10/02/08 13:01.
Re: Valve Publishes the Wonderful End of the World [Re: Oxy] #230100
10/02/08 19:59
10/02/08 19:59
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
Ichiro  Offline OP
User

Joined: Aug 2002
Posts: 681
Massachusetts, USA
Was it hard to get the deal with Steam? Or where they pleased to get an indy game in the portfolio?

Good question -- I think Wonderful was unique enough for the PC such that they were looking forward to adding it to their roster. However, I have heard stories from other developers (who, I would argue, had more polished games than we did), that Valve just wasn't interested.


Dejobaan Games - Bringing you quality video games for over 75 years.
Re: Valve Publishes the Wonderful End of the World [Re: Ichiro] #230256
10/04/08 07:35
10/04/08 07:35
Joined: May 2008
Posts: 301
Oxy Offline
Senior Member
Oxy  Offline
Senior Member

Joined: May 2008
Posts: 301
I think what counted more for them was the gameidea, and to add it to their portfolio,
rather than adding some (more polished) usual shooter or racing game.

-> kind of the "we are cool, we also support unusual Indy games".

In the end its good for all 3 sides
-you
-valve
-the customers

Last edited by Oxy; 10/04/08 07:37.
Re: Valve Publishes the Wonderful End of the World [Re: Oxy] #230318
10/04/08 18:19
10/04/08 18:19
Joined: Jul 2004
Posts: 25
Ohio
A
astrophe Offline
Newbie
astrophe  Offline
Newbie
A

Joined: Jul 2004
Posts: 25
Ohio
i downloaded it the other day... was very very well done... i was very impressed with the presentation, the implementation... the whole look and feel was just perfect... and the game ran smoothly and worked very well....

it's obviously in the vein of katamari damacy, which i'm not particularly a fan of, and so i wouldn't really call this my kind of game... but even so, i was very impressed with it overall. you did a great job smile i can see why valve picked it up. congrats and well done.

Re: Valve Publishes the Wonderful End of the World [Re: Ichiro] #237256
11/19/08 09:42
11/19/08 09:42
Joined: Feb 2006
Posts: 77
Schwäbisch Gmünd (nähe Stuttga...
M
maglat Offline
Junior Member
maglat  Offline
Junior Member
M

Joined: Feb 2006
Posts: 77
Schwäbisch Gmünd (nähe Stuttga...
@Ichiro
big respect from my side. very great game.

can you tell us, how much you already sold.


http://visit-ben.net
Com A7.82
current "big" Project : Undead Defender Adventure
Re: Valve Publishes the Wonderful End of the World [Re: maglat] #237733
11/21/08 20:27
11/21/08 20:27
Joined: Aug 2002
Posts: 681
Massachusetts, USA
Ichiro Offline OP
User
Ichiro  Offline OP
User

Joined: Aug 2002
Posts: 681
Massachusetts, USA
Thanks. smile

We don't publish sales figures directly, but what I am allowed to say is that we hit #5 on Steam's top sellers list, so we're very happy.

Now, I want to sell more. Always more.


Dejobaan Games - Bringing you quality video games for over 75 years.
Re: Valve Publishes the Wonderful End of the World [Re: Ichiro] #237739
11/21/08 21:34
11/21/08 21:34
Joined: Apr 2005
Posts: 4,506
Germany
F
fogman Offline
Expert
fogman  Offline
Expert
F

Joined: Apr 2005
Posts: 4,506
Germany
You´re welcome. grin


no science involved
Re: Valve Publishes the Wonderful End of the World [Re: NITRO777] #237743
11/21/08 22:24
11/21/08 22:24
Joined: Oct 2008
Posts: 218
Nashua NH
heinekenbottle Offline
Member
heinekenbottle  Offline
Member

Joined: Oct 2008
Posts: 218
Nashua NH
Originally Posted By: TriNitroToluene
When I read the title for this I thought that perhaps the last half-life 2 episode had come....and the aliens win, but now that I know it is your game I am much happier to know:

1)A hardworking gamestudio developer has produced another game
2)There will be more world to save


...Awesome job and congratulations, hopefully you have some great sales!


Gordon Freeman + Crowbar + Combine = Dead Combine.

I personally can't wait for Episode 3.

With that said, congratulations to Ichiro and your team.


I was once Anonymous_Alcoholic.

Code Breakpoint;
Re: Valve Publishes the Wonderful End of the World [Re: heinekenbottle] #241079
12/14/08 11:18
12/14/08 11:18
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
BlueBeast Offline
Serious User
BlueBeast  Offline
Serious User

Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
First, a big congratulations to you and your team!

Second, and less pleasently, I'm saddened and disappointed in you Ichiro.

It seems that whenever someone from these forums gets a big jump on their game, usually by a publisher, they suddenly pull in their limbs like a turtle.

Usually they start to get a big head, and suddenly become 'better' than the rest of us struggling dregs.

You know, so many of us developers who are not yet on the same high pedestal still need information and feedback.

To shut us out once you get to that 'promised land' is disappointing. In fact, I remember an incident with Nardulus after he got his fishing game sold at Wal Mart stores. Suddenly, in my opinion, he thought he was god or something.

OK, what am I rambling about?

Your sales.

I can understand some people don't want to spell out every dollar they've earned, but dear lord, noone here is from the IRS, and if the IRS was truly interested in your sales, they would find out.

Originally Posted By: Ichiro


We don't publish sales figures directly, but what I am allowed to say is that we hit #5 on Steam's top sellers list, so we're very happy.



Oh Come ON! What the hell is THAT? That's not an answer at all. Does that mean youve sold more copies than Counterstrike? was that sales for the day or sales EVER on Steam?

I mean really, people want to hear the success stories, they want to be proud of you (which they are) but they also need the HOPE. They want to say "Hey, hopefully one day i'll get published on Steam, and if I do half as good as game 'x' I'll be happy!"

But instead, you give us some cryptic nonsense... shutting out your fellow game makers now that you've made it 'big'.

You don't publish sales figures publicly... why not? Can't you even give us a hint? was it more than 100 copies, but less than 500 copies? more than 1,000 but less than 2,000?

It would be a nice incentive for others to have a star to shoot for. Looking forward to the hope of success of some sort.

If I ever generate sales with my next project, I swear to god i'll be so happy i'll shout from the rooftops how many copies I sold. I'll NEVER act like I'm so good that i don't need to share my success with the people who have struggled with me.

And you can bet I'll be updating my webpage every week with the new totals! It's a great selling point to display something like 'Over 5,000 copies sold worldwide!' or some such thing.

It's sad to see such a great guy change into one of 'those' people once they taste success.

Sorry to ramble like this, but when such a simple thing is treated like some sacred secret, it really burns my toast.

Thanks for keeping us in the loop

- Jason


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