good morning guys...
description of the enviroment:
i placed in my level 5 entitys sharing all the same model;
attached to this entitys 5 unique actions; in each action there is a pointer to a unique entityname (for example:
videowall1 = me;)
i also created a function called
play_ani_videowall; this function ist triggerd by keybord,
inside this function i use
media_loop pointing to entity
videowall1;
end of description
what happens??
all models sharing the same model playing now the video on its surfaces !!!
is this a bug or or made i an mistake??
suggestions, ideas?
thx a lot
roald
roalds home pm:i found a workaround and safed the .mdl five times with different names but this can not be the solution...or?