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Planets...
#218859
07/31/08 04:56
07/31/08 04:56
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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...Haven't really posted anything in a while, so I thought I'd post some pictures of a planet shader I made today. It looks better in realtime, maybe good for a screensaver... If requested, I can post a video... If interest shown, maybe make it into a screensaver (with more work and quality first) EDIT: Forgot the link as always: PICTURES HERE!
Last edited by xXxDisciple; 07/31/08 04:56.
xXxGuitar511 - Programmer
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Re: Planets...
[Re: William]
#218867
07/31/08 06:42
07/31/08 06:42
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Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
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i think the transition from day to night should be thinner, not as wide: http://www.photoshop-weblog.de/images_articles/planet-tutorial.jpgthough, when I think about it... it does take a while to get light in the morning. so I would've made the transition rather slow as well, if I hadn't seen planet pictures. other than that, great work
~"I never let school interfere with my education"~ -Mark Twain
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Re: Planets...
[Re: Germanunkol]
#218871
07/31/08 07:05
07/31/08 07:05
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Joined: Mar 2006
Posts: 2,758 Antwerp,Belgium
frazzle
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It has been a while indeed Guitar, good to hear from you again But the advantage of this is, is that when you show off with a great project, the wOOt factor is even bigger ^^ Thus my wOOt reaction was big since that is one nice planet shader, the only thing I really missed in there were clouds Thanks in progress Frazzle
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Re: Planets...
[Re: cro_games]
#218982
07/31/08 15:34
07/31/08 15:34
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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It's for a project I'm starting on. It probably won't be used so... If (A) It's not used or (B) They don't mind, then I'll put it in the UC It's using 4 satellite images. 1) Diffuse (surface) 2) Specular (water) 3) Overlay (Clouds) 4) Ambient (Night surface) Each image is 2048x1024. Instead of applying lighting onto the model, it blends between the day & night satellite images. The clouds are !slowly! spinning over the surface as well. Add a little specular for the water and a bit of atmosphere, and BOOM! A decent planet... lol ADD: Here's a [Screw up my video]Tube video... And thanks for the kind words as always Frazzle!
Last edited by xXxDisciple; 07/31/08 15:53.
xXxGuitar511 - Programmer
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Re: Planets...
[Re: AlexDeloy]
#219064
07/31/08 21:38
07/31/08 21:38
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Joined: Nov 2005
Posts: 1,007
jigalypuff
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looks good but you should use higer poly spheres, around the 2000 mark and a geosphere should do it.
Why does everyone like dolphins?
Never trust a species which smiles all the time!
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Re: Planets...
[Re: jigalypuff]
#219111
08/01/08 03:07
08/01/08 03:07
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Joined: Mar 2006
Posts: 2,503 SC, United States
xXxGuitar511
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For actual use I will, but I'm no artist, so mapping.... 440 faces was enough of a pain. It was just for testing...
Next is physics!
xXxGuitar511 - Programmer
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