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A7 alternative for .oriented flag ? #218947
07/31/08 13:37
07/31/08 13:37
Joined: Nov 2003
Posts: 433
The Netherlands
T
Toon Offline OP
Senior Member
Toon  Offline OP
Senior Member
T

Joined: Nov 2003
Posts: 433
The Netherlands
what is the A7 alternative for the oriented flag to place sprites solid into a level?

The oriented flag does not seem to work anymore with A7

Re: A7 alternative for .oriented flag ? [Re: Toon] #218950
07/31/08 13:50
07/31/08 13:50
Joined: Apr 2007
Posts: 582
Germany
Poison Offline
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Poison  Offline
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Posts: 582
Germany
I suppose you are searching for the DECAL flag? smile


Everything is possible, just Do it!
Re: A7 alternative for .oriented flag ? [Re: Poison] #218951
07/31/08 13:57
07/31/08 13:57
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
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Xarthor  Offline
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Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Its pan/tilt/roll
Take a look at the "obsolete syntax" and/or "old syntax" pages of the manual, there is lots of useful information.

Quote:

Angles have a special meaning with sprites. If all angles are at zero, the sprite will stand upright and horizontally face the camera. If its pan or tilt angle is nonzero, the sprite is oriented in world space according to its angles. If pan and tilt both are 0, but the roll angle is nonzero, the sprite is always perpendicular to the camera. This is useful for spherical objects, like fireballs or explosions. For an angle to be nonzero it's sufficient to set it at a small amount, like 0.01.


Re: A7 alternative for .oriented flag ? [Re: Xarthor] #219159
08/01/08 10:07
08/01/08 10:07
Joined: Nov 2003
Posts: 433
The Netherlands
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Toon Offline OP
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Toon  Offline OP
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T

Joined: Nov 2003
Posts: 433
The Netherlands
thanks folks i missed that, the decal flag does put the sprite oriented but makes the backside invisible. anyway thanks for your replys smile


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