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FBX Model Problem! #219162
08/01/08 10:30
08/01/08 10:30
Joined: Jun 2008
Posts: 428
Rasch Offline OP
Senior Member
Rasch  Offline OP
Senior Member

Joined: Jun 2008
Posts: 428
Hi people,

i created a model in Maya. Then i exported it to the .fbx format.

Now 2 things happen!

I can import perfect in MED it shows everything right. When i save it to .mdl then and load it into WED it also shows perfect and all. But when i compile and run it, the model isnīt there if i give it a shadow flag the shadow is shown but not the model

If i import the FBX in Wed as a level and change to import as model it also shows perfect in WED

See here:



but then after compiling and running it looks like this:



The mesh is right and the textures are on the model. but they are yellow and the model is transparent.

if i import it in wed with import from fbx (not level) then it works.

But i canīt give actions on blocks...

what the hell is going on?

Re: FBX Model Problem! [Re: Rasch] #219163
08/01/08 10:32
08/01/08 10:32
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
The WED and MED windows only show the textures. They don't show your material effects or settings like transparency. If the material does not look as you want, open the model in MED and fix it.

Re: FBX Model Problem! [Re: jcl] #219166
08/01/08 10:36
08/01/08 10:36
Joined: Jun 2008
Posts: 428
Rasch Offline OP
Senior Member
Rasch  Offline OP
Senior Member

Joined: Jun 2008
Posts: 428
But i donīt have any settings on my textures.

edit: Well! i found the solution! MED changed the picture bit to 32 and the Alpha was marked. Simply change to 24 bit and it works!

Last edited by Rasch; 08/01/08 10:38.

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