Hi people,
i created a model in Maya. Then i exported it to the .fbx format.
Now 2 things happen!
I can import perfect in MED it shows everything right. When i save it to .mdl then and load it into WED it also shows perfect and all. But when i compile and run it, the model isnīt there if i give it a shadow flag the shadow is shown but not the model
If i import the FBX in Wed as a level and change to import as model it also shows perfect in WED
See here:
but then after compiling and running it looks like this:
The mesh is right and the textures are on the model. but they are yellow and the model is transparent.
if i import it in wed with import from fbx (not level) then it works.
But i canīt give actions on blocks...
what the hell is going on?