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Re: sword/fist fighting a.i code.... [Re: testDummy] #221940
08/17/08 01:26
08/17/08 01:26
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Re: sword/fist fighting a.i code.... [Re: testDummy] #221967
08/17/08 04:11
08/17/08 04:11
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline OP

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i would love to have your script instead tD.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: sword/fist fighting a.i code.... [Re: Blink] #221969
08/17/08 04:32
08/17/08 04:32
Joined: Jan 2006
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Connecticut, USA
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the code you posted gave errors, so please post the one you offered by request.

Last edited by Blink; 08/17/08 04:34. Reason: typo

My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: sword/fist fighting a.i code.... [Re: Blink] #221996
08/17/08 13:22
08/17/08 13:22
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It's a series of scripts.
That being the case, it isn't easily pluggable into other 'architectures'.
The whole project should be accessible, bit-by-bit, under item _dd1, from this link:
3DGS_index.html

using slooooooooow dial-up connection right now
If 'you' see ads on the page, 'your' ad blocker is not configured properly. wink

Re: sword/fist fighting a.i code.... [Re: testDummy] #222014
08/17/08 15:17
08/17/08 15:17
Joined: May 2006
Posts: 90
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I downloaded the .7z files but only getting corrupted files when extracting.

Any chance of putting these particular files up again?

Cheers.

Re: sword/fist fighting a.i code.... [Re: TigerTao] #222033
08/17/08 17:51
08/17/08 17:51
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The server might inject ads into non-zip files, or files with unknown extensions.
7z just compresses better sometimes.

.zip versions of the files should be up now.
core.zip was updated

1. extract core.zip (just overwrite, if appropriate)
2. extract all other files into folder _dd1 (dir from core.zip)
3. optionally modify ack.bat so the path points to the location of acknex.exe
4a. double click ack.bat if step 3 was used
4b. else: load main1.wdl into SED, make SED point to it, and execute

version A6.60 only
Should work on Win98 with modified .dll.
Don't expect a lot.


Re: sword/fist fighting a.i code.... [Re: testDummy] #222121
08/18/08 04:40
08/18/08 04:40
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thanks for the downloads, but the images, models, levels, and plugins links are dead.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: sword/fist fighting a.i code.... [Re: Blink] #222214
08/18/08 14:05
08/18/08 14:05
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The links have been updated.
models.zip has been updated.
The following files have been downloaded from page 3DGS_index.html , and verified:

images.zip
levels.zip
models.zip
plugins.zip
sounds.zip

Next, 'I' may try and emulate some or most A6 Template functionality in my own way.
The result should be freely available.
'I' intend to use the result 'myself', thus some support may be implied, for some length of time.

Re: sword/fist fighting a.i code.... [Re: testDummy] #222352
08/18/08 22:53
08/18/08 22:53
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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i guess its not meant to work for me. i am having issues with files in a dll not found. this is way too complicated for me, as usual,lol. thanks for the effort, tD.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: sword/fist fighting a.i code.... [Re: Blink] #222372
08/19/08 02:23
08/19/08 02:23
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ack.bat was missing, but the files were extracted per the instructions, 'I' believe, and it worked fine here.
(core.zip was updated to include ack.bat, an updated readme, and a settings.ini file with a greater resolution setting.)

If 'you' don't feel that it can work there, or don't want to bother with it, that is fine, but it did take a bit of effort to put it up.
If 'you' wouldn't mind offering a bit more about what error was produced, that would be grand.
It would be nice to know a bit about what issues are found on machines outside 'our' scope for this type of 'production'.
If that is just too much trouble to bother with, that is fine.

From the updated _dd1-readme.txt:

following .dlls were in 3DGS root install dir:
*d3dx9_30.dll (DirectX .dll shipped with acknex engine?)
---(move to _dd1 dir, if errors about missing)
*mfc71.dll (7.10.3077.0; M$ C++ Runtime)
*msvcp71.dll (7.10.3077.0; M$ C++ Runtime)
*msvcr71.dll (7.10.3052.4; M$ C++ Runtime)

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