I understand, sometimes we think that we must pick the most arduous way of doing things when the answer is very obvious. George always seems to find an easy way of doing things because I think he designs his programs from his own mind rather than what game developers tell him he "must" do. I always learn a lot from these magazines.
Thank you for the kind comments, guys. I try to create code that's as easy to understand as possible. Most of the times I'll design a more complex piece of code that runs ok, and then simplify it until it's much shorter and yet it remains a fully working snippet.