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GS Tools #222606
08/20/08 05:32
08/20/08 05:32
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline OP
User
Frederick_Lim  Offline OP
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
From the Forecast page I know that the Realtime Game Editor development is on hold, but there are other tools in External Tools as well.

I'd like to is there any overlap features in those tools? or a unify tools?

For instance, there is terrain editor in MED, WED, Realtime Game Editor, External tools.....too overlap I think.

Why not create an ultimate editor include model, level block, terrain, source code, shader, panel?

Re: GS Tools [Re: Frederick_Lim] #222840
08/21/08 06:57
08/21/08 06:57
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
Expert
Xarthor  Offline
Expert

Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
You mean something like an IDE?
Just start one application (GameStudio IDE) and have all editors inside of it?

If yes: I would also like that! smile

Re: GS Tools [Re: Xarthor] #223062
08/22/08 07:29
08/22/08 07:29
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
The external tools are meant as plugins to MED and WED. The "ultimate editor" is WED that serves as IDE.


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