i have the same problem. When i use a higher poly model it gets worse (like a car model of about 1200 polys), it doesnt matter if i set PH_box or other.... When i set it to PH_POLY it jumps around as if trying not to fall through the floor, if i set it to PH_cylinder it instantly falls through the ground???? If i use a cube (equal sides) for the model things are better, yet not perfect, but if its height(z) is less than (x,y) it behaves the same way as the high poly model. I made the shape lower (small z value) because i dont want it to flip easily on slopes, i even make it invisible and attach a passable model of the car, but with no better results!!!
Please could anyone share some ideas with us!
Thanx in advance!!