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SPOOR (life simulation) #225372
09/04/08 08:10
09/04/08 08:10

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



Here is a workshop project on a simple relationships system.
The task is to create and optimize a self running survival and ecosystem with lite-c.
This is the first step...

(click the logo to download the demo...)

You are the spider group...

Here is a short trailer


...a screenshot and the simple realtion-tree...



mercuryus / gameus!de

Re: SPOOR (life simulation) [Re: ] #225381
09/04/08 10:04
09/04/08 10:04
Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
cro_games Offline
User
cro_games  Offline
User

Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
Nice work man,I like it.Keep up the good work. laugh


Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
-----------------------------------
Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)
Re: SPOOR (life simulation) [Re: cro_games] #225384
09/04/08 10:24
09/04/08 10:24
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
funky..

but its getting slow really fast here. just a few seconds and the mouse is nearly unmovable...


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: SPOOR (life simulation) [Re: ello] #225386
09/04/08 10:31
09/04/08 10:31
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
Looks cool, but I'm having those performance issues here as well.


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: SPOOR (life simulation) [Re: ] #225398
09/04/08 11:52
09/04/08 11:52
Joined: Apr 2008
Posts: 139
Japan, Osaka
Tails01 Offline
Member
Tails01  Offline
Member

Joined: Apr 2008
Posts: 139
Japan, Osaka
nice project i think, but
i've seen the same game before in a computermagazin.
I think games are better when its your idea.
sry for my bad english

Tails


An implemented second-rate idea is better than a good idea, which gathering dust in your brain.
Re: SPOOR (life simulation) [Re: Tails01] #225419
09/04/08 14:01
09/04/08 14:01
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
Expert
Slin  Offline
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Joined: May 2005
Posts: 2,713
Lübeck
Very nice smile
Do you know "AntMe"? I played it for a short period of time and it is VERY similar :P With the difference, that the "game" is writing the ai in C#, but it should now also be possible with some other languages... I think I should again try to improve my ai... :P

Re: SPOOR (life simulation) [Re: Slin] #225438
09/04/08 15:04
09/04/08 15:04

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



[edit: AntMe! = cool! - good to learn from...]

...and I love to see my concept and script fits for different types of games wink










Last edited by mercuryus; 09/04/08 15:10.
Re: SPOOR (life simulation) [Re: ] #225440
09/04/08 15:15
09/04/08 15:15
Joined: Nov 2005
Posts: 41
Australia
Jazuar_ Offline
Newbie
Jazuar_  Offline
Newbie

Joined: Nov 2005
Posts: 41
Australia
haha, nice to see the concept fitting lots of styles

has anyone got to the point where they've won or effectively wiped out the enemy?

after 15 mins i had the lag stop my game too, but it still ran, and i could click using the mouse. i just couldn't move the mouse

Re: SPOOR (life simulation) [Re: Jazuar_] #225465
09/04/08 17:55
09/04/08 17:55
Joined: Sep 2005
Posts: 235
Switzerland - Zurich
sinnlos Offline
Member
sinnlos  Offline
Member

Joined: Sep 2005
Posts: 235
Switzerland - Zurich
Hiya... looks really great.

is it a coincidence that you post this on the release day of Spore (the will wrights game) or is it intended? laugh

Re: SPOOR (life simulation) [Re: sinnlos] #225467
09/04/08 18:11
09/04/08 18:11

M
mercuryus OP
Unregistered
mercuryus OP
Unregistered
M



What is "Spore"???? confused grin wink

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