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water dont reflect object #225795
09/06/08 00:00
09/06/08 00:00
Joined: May 2008
Posts: 331
Lithuania, Vilnius
Jaxas Offline OP
Senior Member
Jaxas  Offline OP
Senior Member

Joined: May 2008
Posts: 331
Lithuania, Vilnius
hi, i want to know why some objects don't reflect in water shader? i try to change flags etc, but not working..thanks for help cool


The smaller the bug, the harder it is to kill.
_________________________________________
Forklift DEMO (3dgs)
Re: water dont reflect object [Re: Jaxas] #225796
09/06/08 00:02
09/06/08 00:02
Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
cro_games Offline
User
cro_games  Offline
User

Joined: Sep 2007
Posts: 761
Hrvatska (Croatia ), Slavonski...
example?


Hello everyone my name is Ivan Mandic from "Frozen pixel studio". wink
-----------------------------------
Homepage: www.fpx-studio.com
e-mail: emu_hunter_1990@hotmail.com
(working on a game engine)
Re: water dont reflect object [Re: Jaxas] #225850
09/06/08 11:53
09/06/08 11:53
Joined: May 2008
Posts: 331
Lithuania, Vilnius
Jaxas Offline OP
Senior Member
Jaxas  Offline OP
Senior Member

Joined: May 2008
Posts: 331
Lithuania, Vilnius
here's an example: house are reflecting and bridge don't.
I don't understand why frown



Last edited by Jaxas; 09/06/08 12:37.

The smaller the bug, the harder it is to kill.
_________________________________________
Forklift DEMO (3dgs)
Re: water dont reflect object [Re: Jaxas] #226388
09/09/08 15:26
09/09/08 15:26
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
Serious User
nightshade  Offline
Serious User

Joined: Mar 2003
Posts: 1,095
Germany
Both object are models? The shader ignores models which flag1 is set.

Re: water dont reflect object [Re: nightshade] #226668
09/10/08 18:23
09/10/08 18:23
Joined: May 2008
Posts: 331
Lithuania, Vilnius
Jaxas Offline OP
Senior Member
Jaxas  Offline OP
Senior Member

Joined: May 2008
Posts: 331
Lithuania, Vilnius
i set light calculation to low quality in map compiler and the problem has gone wink but still it's not solve that problem, because in other map thees entities ar are reflected on high quality light calculation..

Last edited by Jaxas; 09/10/08 18:31.

The smaller the bug, the harder it is to kill.
_________________________________________
Forklift DEMO (3dgs)

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