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JCL: T7 templates and tutorials progress ???? #228531
09/20/08 07:46
09/20/08 07:46
Joined: Apr 2008
Posts: 437
dracula Offline OP
Senior Member
dracula  Offline OP
Senior Member

Joined: Apr 2008
Posts: 437
Hi

Could you give us some indication of when we might expect some more T7 stuff, ie tutorials, templates etc. The forecast page hasn't changed for a while and I am keen to move on.

This is very important to me as I need to teach basic game design to GCI students. It's pointless using C-Script and A6 templates, and I need to be able to plan my lessons. Whilst A7 is a great engine, I think I purchasing 3DGameStudio at a bad time in this respect.

Thanks

Re: JCL: T7 templates and tutorials progress ???? [Re: dracula] #228773
09/22/08 13:52
09/22/08 13:52
Joined: Apr 2008
Posts: 437
dracula Offline OP
Senior Member
dracula  Offline OP
Senior Member

Joined: Apr 2008
Posts: 437
It's not such an unreasonable question is it ??

Thanks

Re: JCL: T7 templates and tutorials progress ???? [Re: dracula] #228774
09/22/08 13:55
09/22/08 13:55
Joined: Jul 2000
Posts: 27,967
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,967
Frankfurt
Not at all, the question is very reasonable. When you look at the forecast, you see that the next T7 part, the racing template, is almost finished. It will be included in version 7.6.

We also intended to give some tutorials for calling T7 functions from non-template scripts. Unfortunately this turned out to be more complicated due to the XML requirements of T7. So, those tutorials have to wait until an XML generator that's independent from the project wizard is ready.

Re: JCL: T7 templates and tutorials progress ???? [Re: jcl] #228782
09/22/08 15:09
09/22/08 15:09
Joined: Apr 2008
Posts: 437
dracula Offline OP
Senior Member
dracula  Offline OP
Senior Member

Joined: Apr 2008
Posts: 437
Thank you, I knew there had to be a good reason
Cheers


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