Gamestudio Links
Zorro Links
Newest Posts
Help with plotting multiple ZigZag
by degenerate_762. 04/30/24 23:23
M1 Oversampling
by 11honza11. 04/30/24 08:16
Trading Journey
by howardR. 04/28/24 09:55
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
3 registered members (Quad, VoroneTZ, 1 invisible), 852 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
plugin for max #230390
10/05/08 09:11
10/05/08 09:11
Joined: Sep 2007
Posts: 158
Guangzhou China
bomber Offline OP
Member
bomber  Offline OP
Member

Joined: Sep 2007
Posts: 158
Guangzhou China
I found a plugin for 3dsmax8 so it can export mdl format. Hope you find it useful!
Address: http://www.xuduo.cn/DownLoad/MAXtoMDL.rar


"I don't know what the facts are but somebody's certainly going to sit down with him and find out what he knows that they may not know, and make sure he knows what they know that he may not know."
————Donald Rumfeld
Re: plugin for max [Re: bomber] #230397
10/05/08 10:20
10/05/08 10:20
Joined: Aug 2007
Posts: 57
nalan Offline
Junior Member
nalan  Offline
Junior Member

Joined: Aug 2007
Posts: 57
Animation can be converted?And do you have a plugin for max9?
Anyway,thanks for your contribution.


Never say never!I need 3d model works now...
My new site,free models for the developers,www.3dtake.com
Re: plugin for max [Re: nalan] #230547
10/06/08 16:38
10/06/08 16:38
Joined: Nov 2005
Posts: 204
Bavaria
HellThunder Offline
Member
HellThunder  Offline
Member

Joined: Nov 2005
Posts: 204
Bavaria
English

Alloa.
I have tried the plugin and I got a problem with 3D Max.

At first - Could anybody explain me this options?


At least - If I try to convert the model...

... could anybody tell me why?

thx

German -

Alloa
Ich habe das Plugin ausprobiert und es trat ein Fehler mit 3D Max auf.

Zunächst - könnte mir jemand diese Optionen erklären?


Zuletzt - Wenn ich versuche das Modell umzuwandeln...

... kann mir jemand sagen warum?

thx


Create your own JRPG and join our community: https://www.yrpgtoolkit.com
Re: plugin for max [Re: HellThunder] #230570
10/06/08 19:13
10/06/08 19:13
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline
User
Landixus  Offline
User

Joined: Dec 2007
Posts: 706
Schortens Germany
das Ding ist für 3ds max 6, wenns unter 8 läuft.... Glück gehabt.

schick mir ne PM dann schick ich dir eine die funktioniert.


Hab aber nur die für 3ds max 6

Last edited by Landixus; 10/06/08 19:14.

My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: plugin for max [Re: Landixus] #230690
10/07/08 19:09
10/07/08 19:09
Joined: Nov 2005
Posts: 204
Bavaria
HellThunder Offline
Member
HellThunder  Offline
Member

Joined: Nov 2005
Posts: 204
Bavaria
I think there is the same error.

DrawCall_0264: Not standard material.

Could anybody help?


Create your own JRPG and join our community: https://www.yrpgtoolkit.com
Re: plugin for max [Re: HellThunder] #230872
10/09/08 17:16
10/09/08 17:16
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline
User
Landixus  Offline
User

Joined: Dec 2007
Posts: 706
Schortens Germany
du verwendest viele Texturen, die sollten alle *.bmp sein, weiss nicht ob *.tga auch geht... und gleiche grösse (512x512) etc...

evtl. alles zu einer gruppe zusammenfügen


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures

Moderated by  adoado, checkbutton, mk_1, Perro 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1