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City (wip) #232272
10/20/08 18:53
10/20/08 18:53
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline OP
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jigalypuff  Offline OP
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Posts: 1,007
So i figure i have a good idea for a game (don`t we all smile )
So i have begun to model the city for it. I would like some constructive crits on the models as i go so i figured to start this thread smile .

I do want a semi sci-fi theme but as it is set in a semi terraformed world they also have to look functional smile .

This is the first structure, it will be a facade only. (ie no interior)



Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: City (wip) [Re: jigalypuff] #232722
10/23/08 14:22
10/23/08 14:22
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Earth
http://koerner18.com/resources/_wsb_329x360_Fassade_2007-4_DSC_0002.jpg
if you look closely at the windows, every window is a little different. some have curtains, others don't. some are closed, others aren't. Some have shutters half-opened, some have them fully closed.
More detail would not be bad if you plan on making the character come close.
Definately add a normalmap to the wall. It may not be perfect, but it adds structure. you could do bricks, or otherwise simply a noise or something. the latter could be achieved with a good texture as well.
Now... that being said: the critique would be much better if there was more. maybe build 10 houses, and then aks for city-critique. this way, you'll just get house-critique (do you know what I mean? A single house should be more detailed, for an entire city, this may just do fine)
It is a good house. the architecture'S nice, it just needs more. smile
well done,
micha


~"I never let school interfere with my education"~
-Mark Twain
Re: City (wip) [Re: Germanunkol] #232996
10/25/08 18:49
10/25/08 18:49
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline OP
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jigalypuff  Offline OP
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Posts: 1,007
Thanks for the crits germanunkol, however the structure above (apart from the windows and door) has no other textures yet smile

This one I feel is a tad more sci-fi looking, any thoughts?



Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: City (wip) [Re: jigalypuff] #233014
10/25/08 21:55
10/25/08 21:55
Joined: Oct 2006
Posts: 873
S
Shadow969 Offline
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Shadow969  Offline
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S

Joined: Oct 2006
Posts: 873
add strange sci-fi thingies... like indicators, valves, screens etc. just dont exaggerate this. dont forget that each of them has it's purpose

Re: City (wip) [Re: Shadow969] #233070
10/26/08 17:00
10/26/08 17:00
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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= car selling place?


~"I never let school interfere with my education"~
-Mark Twain
Re: City (wip) [Re: Germanunkol] #233073
10/26/08 17:08
10/26/08 17:08
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline OP
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jigalypuff  Offline OP
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you think the second one looks like a car showroom germanunkol frown


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: City (wip) [Re: jigalypuff] #233108
10/26/08 20:47
10/26/08 20:47
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

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aztec  Offline

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Germany, BaWü
somehow it looks like a car showroom
maybe you could get some neon-lights
or pipes maybe that would make it look a bit more futuristic

regards

Aztec


Visit:
schwenkschuster-design.de
Re: City (wip) [Re: aztec] #233113
10/26/08 21:04
10/26/08 21:04
Joined: Aug 2008
Posts: 61
Neurosys Offline
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Neurosys  Offline
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Posts: 61
i agreea it looks like a showroom. Nice model tho.. plop a few futuresque mad max roadwarrior 728's in there with plow blades welded to the bumpers and I say its great. course I have a more postalish vision of the future than some ppls games may be after.

either way great models even if they are rough drafts, I have a problem myself I cant make a building without making the 8th floor bathroom faucet handles first and building out :P so facades are somewhat impressive to me.


See more code and crap @ www.neuroticnetworks.com
Re: City (wip) [Re: Neurosys] #234105
11/01/08 00:11
11/01/08 00:11
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline OP
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jigalypuff  Offline OP
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Posts: 1,007
Ok, this is the begining of a science station. This is the airlock entrance and the interior is modeled as well. Thoughts?



Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: City (wip) [Re: jigalypuff] #234135
11/01/08 08:49
11/01/08 08:49
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

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aztec  Offline

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Posts: 2,332
Germany, BaWü
yeah why not its looking quite okay,
if you can out a good skin on it and some good interior models in it.Maybe its a bit too small. Look a women nearly fits through the entreance and normaly there are bigger guys

regards

Aztec


Visit:
schwenkschuster-design.de
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