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Lightning Terrain Prob #232304
10/21/08 05:28
10/21/08 05:28
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Ive greated a HMP Terrain with med and placed it into my level.
All other objects are shaded (no material:std shader). Sun
light = 15. My terrain is always "fullbright" but reacts on
dynamic lights ?!? Other models in the near of the hmp are
shaded correctly ?
And no, the hmp dont touch any blocks or something

Any ideas ?

Last edited by rayp; 10/21/08 05:52.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Lightning Terrain Prob [Re: rayp] #232347
10/21/08 12:27
10/21/08 12:27
Joined: Nov 2007
Posts: 1,032
Croatia
croman Offline
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croman  Offline
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Joined: Nov 2007
Posts: 1,032
Croatia
i think that terrain needs a shadow map in it's second skin (or something like that). it wont shade itself in runtime.



Ubi bene, ibi Patria.
Re: Lightning Terrain Prob [Re: croman] #232507
10/22/08 04:34
10/22/08 04:34
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
I dont think it need 2 skins....the last time ive used terrain it was shaded right with one skin.
Ive converted it into MDL, its still totally bright...really dont know why

[Edit]
By the way:Whats the best way to create a shadow map ?

Last edited by rayp; 10/22/08 04:34.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Lightning Terrain Prob [Re: rayp] #232954
10/25/08 13:20
10/25/08 13:20
Joined: Mar 2003
Posts: 1,095
Germany
nightshade Offline
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nightshade  Offline
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Posts: 1,095
Germany

Re: Lightning Terrain Prob [Re: nightshade] #233072
10/26/08 17:07
10/26/08 17:07
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Thanx great tip. But i dont need shadows on it, i need it shaded. Its too
bright to fit the rest of the level. Are there other ways to make it "more
dark" than playing with ambience-value or photoshop ? Ambient -50 would be
nice wink


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;

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