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Is Gamestudio right for me? #232441
10/21/08 18:57
10/21/08 18:57
Joined: Oct 2008
Posts: 1
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DanielQuick Offline OP
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DanielQuick  Offline OP
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Joined: Oct 2008
Posts: 1
Hello everyone. I'm wondering if you can provide your insight as to whether this software is right for me. I am working on a school project, I'm trying to create a 30-60 minute simulation of person waking up and going to school or going to the office and making decisions along the way. There's no fighting, no "adventure," ... just a day in the life of a person who must make decisions about how they will respond to events that take place at school or at work. I need to be able to "record" the choices that a person makes so that when they are done I can easily see every choice they made. Choices will mostly include dialog trees, but there might be some other things as well, such as whether to do something or not (for example, do you punch your card when you leave for lunch or leave yourself "logged in").

I have NO programming experience whatsoever. I was told this might be a good place to start, but i've also heard of Gamemaker as well as Neverwinter Nights (with a modern day skin). Any suggestions?

Re: Is Gamestudio right for me? [Re: DanielQuick] #232450
10/21/08 19:28
10/21/08 19:28
Joined: Jan 2008
Posts: 1,580
Blade280891 Offline
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Blade280891  Offline
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Joined: Jan 2008
Posts: 1,580
Gamemaker is 2D and will still need programming, to achieve 3D is ever more difficult.

If you wish to make it in GS then i suggest you learn lite-c or use some sort of template as you will still need to program to make it how you want it.


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Re: Is Gamestudio right for me? [Re: Blade280891] #232460
10/21/08 20:12
10/21/08 20:12
Joined: Jan 2002
Posts: 4,225
Germany / Essen
Uhrwerk Offline
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Uhrwerk  Offline
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Joined: Jan 2002
Posts: 4,225
Germany / Essen
Well, for the purporse you're describing - making multiple choices - I guess the easiest way is a text adventure. Therer should be prette much tools online, who will do much better and easier for this task. GameStudio is really to much of a mature 3D Engine and Development Kit for a simple text adventure. If you really want (Do you really NEED them?) to have 3D graphics GameStudio might be a good choice. It contains templates that might fit your purposes. However, programming will most likely be required to adapt things to your needs. I'd suggest downloading free edition of lite-c and MED. You can then test if you'll get your feets wet with programming.


Always learn from history, to be sure you make the same mistakes again...
Re: Is Gamestudio right for me? [Re: Uhrwerk] #232485
10/21/08 22:49
10/21/08 22:49
Joined: Aug 2006
Posts: 155
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RyuMaster Offline
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RyuMaster  Offline
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Joined: Aug 2006
Posts: 155
Use latest RPG Maker: cheap, easy, good for dialogs, no programming at all.


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