This message is for the moderator or anyone who has enough experience to help me. I have Pro version 7.50
I need a code example to connect with a dedicated server and then move my character around. I then need to connect many clients and be able to move around in the world.
I tried Locoweeds code and it is awesome, but I don't need the weapons for what I am working on (just a simulation). After stripping out the weapon code it totally fell apart, probably because of my lack of knowledge in programming 3DGS. I even tried replacing the weapons with a small book model and then disabling the left-click for firing. I did this and only managed to get 7 users connected before it got so slow the character barely moved.
The funny thing about that is the FPS and BPS rates were reasonable and didn't get less with more users. It just bogged down. It seems to have a problem when you disconnect, every time a client disconnects it slows down more
It seems like it never releases the client data and doesn't free up the memory????
I can't figure out a way to monitor the dedicated server and be able to see the messages being sent to the server from the clients and vice versa. That would help if I could monitor the variables being sent back and forth.
Please can anyone help me with a code example to connect to a server and move around a character.
I greatly appreciate any help.