Export single body-parts from poser to .3ds or .obj and open in MeshLab (open source)!
2. Can the models be reliably reduced without losing too much quality? Yes, inside the MeshLab tool. This tool can load and export .obj and .3ds files.
Replace body parts in poser with the new poly-reduced body parts. The border points, are not more merged( test rotation twist bend ) if the animation of an part not perfect set the option bend off for this part. Do not import fingers! import a low poly hand! Export the frames to 3ds and open MED, import all ani-
frames and create polygons between the body parts to close the mesh.
(sorry for my germanish, I hope you can read this
)