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Re: Futuristic Texture Pack, Great With Shaders [Re: jigalypuff] #237978
11/23/08 22:29
11/23/08 22:29
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
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lostclimate  Offline
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Posts: 4,771
Bay City, MI
they look great, my only comment is that they look a little too bright to be metal. metal in general (with the exception of aluminum and some others) usually has a dark backing and only appears bright with moving bright light reflections. they do like nice though.

Re: Futuristic Texture Pack, Great With Shaders [Re: jigalypuff] #237982
11/23/08 22:45
11/23/08 22:45
Joined: Nov 2008
Posts: 44
United States
Dante_Scott Offline
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Dante_Scott  Offline
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What shaders are you using for the lights.

-PM ME

Re: Futuristic Texture Pack, Great With Shaders [Re: Dante_Scott] #238015
11/24/08 04:03
11/24/08 04:03
Joined: Aug 2005
Posts: 119
Madison, WI
J
JakeL Offline OP
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JakeL  Offline OP
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Posts: 119
Madison, WI
Quote:
they look a little too bright to be metal. metal in general (with the exception of aluminum and some others) usually has a dark backing and only appears bright with moving bright light reflections


I get your point. I wanted it to look clean and bright for the clean versions of the textures, so it was more based on the look I wanted (art direction) than realism. The grungier versions are darker. I didn't want them to look like Doom. One thing to note though is that the base materials for the textures were all created from photo material, steel mostly. It's not really true that metal in general has a darker backing, it mostly depends on corrosion and the level of polish applied to the metal. Polished steel is a great example.

I'm just using some parallax shader from AUM, sorry can't remember the number off hand, one of the newer ones. I think its Slins submission, but I could be wrong.


If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
Re: Futuristic Texture Pack, Great With Shaders [Re: JakeL] #238016
11/24/08 04:17
11/24/08 04:17
Joined: Aug 2005
Posts: 119
Madison, WI
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JakeL Offline OP
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JakeL  Offline OP
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Madison, WI
I've talked alot about the grungier versions, so I decided to share a shot. This is just flat shaded though. I might put together a parallax version sample shot of the grungier textures if I have time. Note: there is already a grungy version of each texture included in the pack. I just showed clean versions because I liked them more.




If you need graphic resources, or just want to see some of my work, check out our site AdenFall Software.
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