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Re: Texture Practice
[Re: bupaje]
#236483
11/14/08 14:11
11/14/08 14:11
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Joined: Oct 2008
Posts: 218 Nashua NH
heinekenbottle
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Joined: Oct 2008
Posts: 218
Nashua NH
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I'm working on my Photoshop skills but I guess studios probably all use 3D at some point in the process rather than faking it. Thanks. I've taken some close looks at Warhammer, especially the city of Altdorf and there were a lot of places where the team could have gotten away with a well design, bump-mapped texture but they instead modeled the detail. Example, half timbering on the higher parts of houses. On close inspection, it was 3d, but given that you couldn't really tell unless you looked for it, they could have gotten away with a texture. It all really depends how detailed you want to go I guess.
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