I am wanting to use the Sun Ambient vector from Wed (File-Map Properties-Sun-Ambient) in a shader. Is there a engine variable that accesses this value? All I see is sun_light, sun_color, and sun_pos.
Where is the sun_ambient variable? How can I access this value in a shader?
Thanks, Loco
Professional A8.30 Spoils of War - East Coast Games
Re: Accessing Map Properties - Sun Ambient in script
[Re: Locoweed]
#237078 11/17/0822:3311/17/0822:33