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Creating Large Maps #237725
11/21/08 19:21
11/21/08 19:21
Joined: Oct 2008
Posts: 22
S
SamstaUK Offline OP
Newbie
SamstaUK  Offline OP
Newbie
S

Joined: Oct 2008
Posts: 22
I need to create a map large enough so that it takes 60-90 minutes to travel across it. I have tried scaling up the map and scaling down the player speed, but they move really really slow. They need to move at a normal speed, but it should still take them 60-90 minutes to cross the map. How would I do this?

Re: Creating Large Maps [Re: SamstaUK] #237726
11/21/08 19:32
11/21/08 19:32
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
start with something smaller (HINT HINT!)


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Creating Large Maps [Re: SamstaUK] #237730
11/21/08 20:07
11/21/08 20:07
Joined: Oct 2008
Posts: 218
Nashua NH
heinekenbottle Offline
Member
heinekenbottle  Offline
Member

Joined: Oct 2008
Posts: 218
Nashua NH
Zones.

Look at WoW or Warhammer. They have vast zones . . . or so it seems. In fact what happens is when you enter one zone, the other zone is unloaded.

Warhammer seperates zones with a portal-type sprite that you run into and then the next zone loads. WoW is more seamless, but it is the same idea.


I was once Anonymous_Alcoholic.

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