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Rating: 4
MED moving/rotating/re-sizing #238105
11/24/08 22:03
11/24/08 22:03
Joined: Aug 2008
Posts: 218
U.S.
GamerX Offline OP
Member
GamerX  Offline OP
Member

Joined: Aug 2008
Posts: 218
U.S.
Ok any1 notice that when your moving things in med or resizing or rotating they move in to big of increments? Like im trying to get it to face one way but it moves to much and never gets straight. I am not sure if there is a way to move it in smaller increments because i haven't really used med much since i have auto desk and milkshape and a bunch others. I usually can just declare it in the script but sometimes i have 3 or 5 models going to one function and there not all rotated the same, and then i have to use skills and stuff and the code gets longer than it needs to be. Just wanted to throw this out there so maybe you can think about changing that.


"You may never know what results come of your action, but if you do nothing there will be no result."
-Mahatma Gandhi
Re: MED moving/rotating/re-sizing [Re: GamerX] #238107
11/24/08 22:29
11/24/08 22:29
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
there is a gear icon next to scale icon on med, click on it and you can change move snap etc.


3333333333
Re: MED moving/rotating/re-sizing [Re: Quad] #238108
11/24/08 22:52
11/24/08 22:52
Joined: Aug 2008
Posts: 218
U.S.
GamerX Offline OP
Member
GamerX  Offline OP
Member

Joined: Aug 2008
Posts: 218
U.S.
Ahh didn't see that. Yea didn't spend much time in med gues i should. Thanks!


"You may never know what results come of your action, but if you do nothing there will be no result."
-Mahatma Gandhi

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