function dialogues_init()
{
if (Character1 == NULL)
Character1 = ent_create("sf_alien.mdl", vector(-50,0,0), NULL );
if (Character2 == NULL)
Character2 = ent_create("marine.mdl", vector(50,100,0), NULL );
dialoguesArray = (dialogue*)malloc(dialoguesCount*sizeof(dialogue));
dialoguesArray[0].sentenceCount = 3;
dialoguesArray[0].dialogueName = str_create("testDialog");
dialoguesArray[0].sentenceArray[0].sentence_content = str_create("Jack - Hi!");
dialoguesArray[0].sentenceArray[0].oggFile = str_create("dialog00.ogg");
dialoguesArray[0].sentenceArray[0].character = Character1;
dialoguesArray[0].sentenceArray[1].sentence_content = str_create("John - Hi Jack!! What's up?");
dialoguesArray[0].sentenceArray[1].oggFile = str_create("dialog01.ogg");
dialoguesArray[0].sentenceArray[1].character = Character2;
dialoguesArray[0].sentenceArray[2].sentence_content = str_create("Jack - Fine");
dialoguesArray[0].sentenceArray[2].oggFile = str_create("dialog02.ogg");
dialoguesArray[0].sentenceArray[2].character = Character1;
}