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Aggressive AI #242793
12/25/08 18:25
12/25/08 18:25
Joined: Dec 2008
Posts: 222
janerwac13 Offline OP
Member
janerwac13  Offline OP
Member

Joined: Dec 2008
Posts: 222
Hi wie kann ich sehr Aggresivve Rennfahrer progen die aber auch mal fehler wie z b Crashs machn und andere GEGNER atakieren wie in Burnout Paradise und Dominator.
Aber sie mussen die Strecke entlang fahren ohne zustoppen wenn ich auch stoppe. wenn sie mich erkennen rammen sie mich bis ich ein Takedown kassier aber bei mir das gleiche ramme ich sie bis sie crashen kassieren sie nen takedown und ich sehe es wie in burnout.

Hi how can i write aggressive rivals for my racing game.
the rivals slam you and other Racer Rivals but they made miss takes (Crashes) too.They dont stopp when i stopp too. they slam me if they see me.if i taken out i see it and if they takedown i see it like in burnout




Last edited by janerwac13; 12/25/08 18:29.
Re: Aggressive AI [Re: janerwac13] #242833
12/26/08 00:02
12/26/08 00:02

F
Fear411
Unregistered
Fear411
Unregistered
F



Scripte erstmal das deine Autos der Strecke folgen und dann adde Details.

Re: Aggressive AI [Re: ] #243162
12/28/08 14:01
12/28/08 14:01
Joined: Dec 2008
Posts: 222
janerwac13 Offline OP
Member
janerwac13  Offline OP
Member

Joined: Dec 2008
Posts: 222
ja wie schreib ick das ?

Re: Aggressive AI [Re: janerwac13] #243967
01/01/09 23:26
01/01/09 23:26
Joined: May 2008
Posts: 301
Oxy Offline
Senior Member
Oxy  Offline
Senior Member

Joined: May 2008
Posts: 301
na so mit code und so

Re: Aggressive AI [Re: Oxy] #244064
01/02/09 12:49
01/02/09 12:49
Joined: Apr 2008
Posts: 139
Japan, Osaka
Tails01 Offline
Member
Tails01  Offline
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Joined: Apr 2008
Posts: 139
Japan, Osaka
schau mal in den aums nach da is nen einfacher code der deine autos nen rennen fahren lässt.

Gruß Tails


An implemented second-rate idea is better than a good idea, which gathering dust in your brain.
Re: Aggressive AI [Re: Tails01] #244528
01/05/09 11:12
01/05/09 11:12
Joined: Sep 2008
Posts: 76
Max_Prower Offline
Junior Member
Max_Prower  Offline
Junior Member

Joined: Sep 2008
Posts: 76
One thing you could try is editing the template FPS_Guard01 script (or whatever it's called) and editing it to disable shooting and instead just collide with you.

--

Eine Sache, die Sie versuchen konnten, redigiert den Schablone FPS_Guard01 Index (oder was auch immer sie benannt hat) und redigiert ihn, um das Schießen zu sperren und mit Ihnen anstatt gerade zusammenzustoßen.

Last edited by Max_Prower; 01/05/09 11:14.

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