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Re: Polygon Error
[Re: Quad]
#249006
01/30/09 20:57
01/30/09 20:57
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Joined: Dec 2008
Posts: 13
Lavarider
OP
Newbie
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OP
Newbie
Joined: Dec 2008
Posts: 13
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Yes, I knew about the poly count (final goal is about 15K) but how on earth did you get it to load? At worst, I get an error....at best, a blank screen...
Edit: LOL, thats very, very odd...I just checked the copy on my desktop, no go. Still failed...Downloaded the version I uploaded (which WAS the one on my desktop, btw) and tested it...guess what? It works....
Last edited by Lavarider; 01/30/09 21:01.
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Re: Polygon Error
[Re: Lavarider]
#249018
01/30/09 23:52
01/30/09 23:52
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Joined: Apr 2006
Posts: 737 Ottawa, Canada
Ottawa
User
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User
Joined: Apr 2006
Posts: 737
Ottawa, Canada
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Hi! You may have two copies of the same mdl, if your using a path for your models and a path for your work directory. Ottawa
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Re: Polygon Error
[Re: Lavarider]
#249052
01/31/09 11:16
01/31/09 11:16
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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using 53k version and 12.3k version, you can create nice normal maps for your model, from hipoly version, it'll be 12k but will lookj way to higher with normal mapping
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