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setting friction?
#19282
11/03/03 03:56
11/03/03 03:56
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Joined: Aug 2002
Posts: 60 Dallas, TX
ptmontgomery
OP
Junior Member
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OP
Junior Member
Joined: Aug 2002
Posts: 60
Dallas, TX
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When trying to activate sounds that play when obkects collide, I've tried both enable_friction and phent_sefriction -in both cases I get error messages from the compiler. "Parameter unknown enable_friction Parameter".
Suggestions??
Gamestudio development team since 1999!
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Re: enable_friction keyword unknown!?
[Re: jcl]
#19290
12/18/03 05:12
12/18/03 05:12
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Joined: Mar 2003
Posts: 5,377 USofA
fastlane69
Senior Expert
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Senior Expert
Joined: Mar 2003
Posts: 5,377
USofA
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Re: enable_friction keyword unknown!?
[Re: fastlane69]
#19291
12/18/03 08:40
12/18/03 08:40
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Joined: Oct 2003
Posts: 1,258 Virginia, USA
qwerty823
Senior Developer
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Senior Developer
Joined: Oct 2003
Posts: 1,258
Virginia, USA
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My "guess" is that skill_a and the value that holds the enable_* flags has the same offset in the C struct, so one becomes the same as the other. This makes sense in a way since things like .x and .pan can be interchanged with things needing a vector.
Never argue with an idiot. They drag you down to their level then beat you with experience
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