Thanks Evil, that does help.
Lets assume I had a really stupid friend. Could this friend of mine avoid using 'player' and 'you' ?
Thanks
drac.
you would not be easy to avoid, but it could be done. It would be better if your "friend" learned how to use you.
You is a pointer that is often assigned to point to an entity as a reaction to something.
For example, if your player scans an area and finds an entity, that entity is assigned "you." Or if an entity hits another entity during c_move, that entity then becomes "you."
You is a local pointer.
And there is no real reason to avoid player, its just a pointer like any other. I believe it is defined somewhere in acknex.h. You could avoid it by making your own pointers, but it still be the same thing.