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Re: please give a blood particles code made in lite C [Re: Kaizen_31] #250484
02/08/09 08:22
02/08/09 08:22
Joined: Aug 2003
Posts: 902
Van Buren, Ar
Gordon Offline
User
Gordon  Offline
User

Joined: Aug 2003
Posts: 902
Van Buren, Ar
look at the button definition for a button in a panel in the manual. See the place for the button click? assign the function name then (name without parens) but you will need to use game_load to load a game.


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Re: please give a blood particles code made in lite C [Re: Gordon] #250875
02/10/09 13:02
02/10/09 13:02
Joined: Jan 2009
Posts: 33
Philippines, Quezon City
K
Kaizen_31 Offline OP
Newbie
Kaizen_31  Offline OP
Newbie
K

Joined: Jan 2009
Posts: 33
Philippines, Quezon City
what i dont understand you will kindly construct the code for me..
please..for the load of my game

Re: please give a blood particles code made in lite C [Re: Kaizen_31] #250886
02/10/09 14:26
02/10/09 14:26
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
Expert
Espér  Offline
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
*manual = friend of those questions*

Code:
BMAP* BMap1 = "button_nohit.tga"; 
BMAP* BMap2 = "button_hit.tga";

function load_the_game();

PANEL* this_for_loading =
{
	pos_x=21;pos_y=411;
	button(0, 0, BMap1, BMap2, BMap2, load_the_game, NULL, NULL);
}

function load_the_game()
{
	game_load("name",1);
    
}


edit as you want...

Last edited by Espér; 02/10/09 14:28.

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