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resolution issue window/fullscreen #251708
02/14/09 16:58
02/14/09 16:58
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
Senior Expert
ello  Offline OP
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
i just learned that for example video_mode = 7; sets my engine window to 720x480 px but in fullscreen mode it sets 800x600px

i consider this a bug since there is no real logic behind it

or is there something cool about it?


www.earthcontrol.de
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Re: resolution issue window/fullscreen [Re: ello] #251733
02/14/09 17:27
02/14/09 17:27
Joined: Sep 2003
Posts: 929
Spirit Offline

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Spirit  Offline

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Are you sure that your 3D card supports 720x480?

If it doesnt you cant run 720x480 in fullscreen at all, only in window mode, thats not a bug because not all 3D cards support all fullscreen resolutions.

Re: resolution issue window/fullscreen [Re: Spirit] #251739
02/14/09 17:37
02/14/09 17:37
Joined: Feb 2008
Posts: 3,232
Australia
EvilSOB Offline
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EvilSOB  Offline
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Australia
It may also be a actual monitor limitation, so the video card shifts to
the closest(higher) resolution.


"There is no fate but what WE make." - CEO Cyberdyne Systems Corp.
A8.30.5 Commercial
Re: resolution issue window/fullscreen [Re: EvilSOB] #251748
02/14/09 18:01
02/14/09 18:01
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
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ello  Offline OP
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Posts: 8,939
planet.earth
well, my screen supports all resolutions up to 1920x1200. the thing is that if i set video_mode to 7 (800x600) it creates 720x480 in windowed mode and 800x600 in fullscreen. and this wasnt always the case so it is something that changed in the engine.

plus it is annoying to create something in the windows mode and when going to fullscreen nothing fits anymore


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: resolution issue window/fullscreen [Re: ello] #251761
02/14/09 18:53
02/14/09 18:53
Joined: Jan 2003
Posts: 4,615
Cambridge
Joey Offline
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Joey  Offline
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Cambridge
i bet it's just some line jcl forgot to adapt.

Re: resolution issue window/fullscreen [Re: Joey] #251892
02/15/09 13:35
02/15/09 13:35
Joined: Nov 2002
Posts: 913
Berlin, Germany
S
SchokoKeks Offline
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SchokoKeks  Offline
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Posts: 913
Berlin, Germany
Quote:

- Wide screen video formats are now automatically selected when the primary monitor has a wide screen. If this is undesired, set video_aspect to 4/3 before the first frame.


This feature is pretty messed up. Take a look at my Thread, no one could help me yet how to disable it in C-Script.

When i set video_mode to 7 in my project (made in c-script),
I'm getting the 720x480 resolution in window mode and in fullscreen mode. The strange thing is that I'm getting black bars above and below the screen in fullscreen mode, as this resolution has 16:9 aspect ratio but my monitor has 16:10.
In all other 3d games the picture just gets streched.
A friend of mine reported that he would also get widescreen resolutions (tested only in windows mode) with my application despite having a 4:3 monitor.

Re: resolution issue window/fullscreen [Re: SchokoKeks] #251918
02/15/09 16:20
02/15/09 16:20
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

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Baunatal, Germany
Ello, you can see with the DirectX tool "DxCapsViewer" if your card really supports 720x480. If not, I think the engine selects the next best resolution which would be 800x600.

Re: resolution issue window/fullscreen [Re: Tobias] #251921
02/15/09 16:25
02/15/09 16:25
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline OP
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ello  Offline OP
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Posts: 8,939
planet.earth
aha. ok.. now i understand.. so i was just disturbed by that the 720x480 resolution was automatically detected and i did the panels and afterwards nothing fitted anymore smile


www.earthcontrol.de
quoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
Re: resolution issue window/fullscreen [Re: ello] #252057
02/16/09 08:41
02/16/09 08:41
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

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Posts: 27,986
Frankfurt
You can select through video_aspect if you want a wide screen resolution or not. But I admit that this won't work in C-Script which has no possibility to set variables before rendering.

I think I'll implement a solution for C-Script also.

Re: resolution issue window/fullscreen [Re: jcl] #252266
02/17/09 12:24
02/17/09 12:24
Joined: Mar 2005
Posts: 969
ch
Loopix Offline
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Loopix  Offline
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Posts: 969
ch
Originally Posted By: jcl


I think I'll implement a solution for C-Script also.


That would be nice!


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