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Very Weird Error in compiling....
#251792
02/14/09 22:12
02/14/09 22:12
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Joined: Oct 2008
Posts: 112
Ness
OP
Member
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OP
Member
Joined: Oct 2008
Posts: 112
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and Backroundinformation: Deinstalled A7 trial,got A7 trial again from 3dgamestudio, then installed again! Nothing more to say... I can only compile succesfully when i delete the complete Action!!!!!
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Re: Very Weird Error in compiling....
[Re: Ness]
#251793
02/14/09 22:28
02/14/09 22:28
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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it should be
action playershade()//paranthesis { .... }
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Re: Very Weird Error in compiling....
[Re: Ness]
#251830
02/15/09 09:42
02/15/09 09:42
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Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
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if you want use c-script you should save your files as .wdl not .c
.c is for lite-c.
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Re: Very Weird Error in compiling....
[Re: Quad]
#251836
02/15/09 09:53
02/15/09 09:53
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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and lite-c uses almost all the c-script functions, but the syntax use need to use them is often slightly different. (eg all function/action declarations require paranthesis)
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Very Weird Error in compiling....
[Re: George]
#252172
02/16/09 21:44
02/16/09 21:44
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Joined: Oct 2008
Posts: 112
Ness
OP
Member
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OP
Member
Joined: Oct 2008
Posts: 112
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75 % of downloaded aum doesnt function ^^ (Uppon Aum 45) I get several errors with the "new" downloaded 3dg amestudio A7 demo of www.3dgamestudio.com and nowhere else! The Shader viewer has some problems too like i cant import ANY models of mine,or of the aum models! I tested A5 A6 and A7 files! The "new" aums where the codes are "completly" in Lite-c doesnt function,only the .*exes! And with aums i dont mean Aum5 where it was written in A5 C-Script? or A6!
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